Author Topic: Interiors and Terrains are never coming back  (Read 8660 times)


??
It's v19

our current version is still v20, its just revisions

I hate this update mostly because Badspot fell to the principle of graphics of gameplay.

Which is an incredibly stuffty thing to do.

I hate this update mostly because Badspot fell to the principle of graphics of gameplay.

Which is an incredibly stuffty thing to do.
over*

My biggest qualm is the fact that land vehicles are now pointless.


I hate this update mostly because Badspot fell to the principle of graphics of gameplay.

Which is an incredibly stuffty thing to do.
People have wanted the shadows and shaders for a long time.

It's v19

our current version is still v20, its just revisions
oh wow
didn't know that

People have wanted the shadows and shaders for a long time.
i sure did. i just didnt want features to be cut. it shouldnt have to be an exchange


can't tell if being sarcastic


not sarcasm. the guy who gave it to me said it was v20, and when we made a server we played on bedroom. i just didn't know how to respond other than that. :p

What in actual forget is this.

Well it's your fault for getting banned. It's like someone saying "Oh, what a nice purse" and then you replying "OH THIS IS MY stuffTY PURSE, DUMBASS. I HAVE A BETTER ONE AT HOME".
inb4 you saying that you're not a girl/not gay/don't like purses/SOMETHING TOATALLY BESIDES THE POINT THAT MAY OR MAY NOT BE ABOUT PURSES

just go away, cassord. at this point even CKT is more intelligent then you.


just go away, cassord. at this point even CKT is more intelligent then you.
CKT?

My server relied on terrain because an enormous map cannot be constructed of bricks when it reaches the brick limit and lags.
Terrains allowed a large landscape of easy to load land.

I haven't played Blockland like I use to since they were taken off.
I would continue playing if they added something else besides having to build it all or a much larger brick limit with less lag. Other than terrain, I can't find a way to have large maps that don't cause lag, or reach the brick limit.