Author Topic: Getting a MacBook Pro Retina 15-inch, but shaders?  (Read 3110 times)


I have little knolage of Mac's but I do know that Intel graphics don't support shaders because they don't have the shader model for open gl. So souly because of that you aren't going to be able to run anything higher than minimum.


Don't the newest iMacs have a GTX 680?

Hackintosh is illegal, don't do it.
What are you talking about?

Use Windows... -_-

Don't the newest iMacs have a GTX 680?
gtx 680MX, but only in the highest end model.

Why cant Badspot fix the shaders problem on Mac?
ikr  :panda:
Because Macintosh runs Intel graphics!
INTEL IS CRAP!
If you have a bad graphics card, you can expect nothing but awful graphics!
Making a game with good graphics on ANY graphics card is not as simple as you guys think!

ikr  :panda:

Because Macintosh runs Intel graphics!
-handicapsnip-
If you have a bad graphics card, you can expect nothing but awful graphics!
Making a game with good graphics on ANY graphics card is not as simple as you guys think!
You're loving handicapped, why don't you go read my post then realize how loving handicapped you are.

Anyone who says Mac isn't good for gaming is obviously pretty uninformed.

Just because one indie game out there doesn't support the same graphical shader type doesn't make an entire line of computers not capable of gaming.

Mac GPU architecture only supports one shader type, the one Blockland doesn't use.  Most company produced games now-a-days support both shader types, so Macs can run them, however Blockland doesn't currently have this support, nor will it most likely ever.

Macs can run games just fine, it just so happens that it can't run Blockland after minimum because it just simply isn't supported, not that it can't handle it.
Thank you!


but will it run crCIA 2????!??!?!??!!!

All of you are noobs, if you go to apple.con/macbookpro you can actually look at the specs of each model which you should have done before posting here. The lower end models only have Intel HD, but the higher end models have Intel HD and Nvidia card which are pretty good. The reason they hve two is so you can swith between them, intel for when you aren't somewhere near a charger and the Nvidia when you want to game or having the laptop plugged in.

You can go ahead and suggest to OP "hey, macs are really expensive you should think of getting a Windows PC if your main focus is to run games". Not something like "macs are loving stuff and aren't designed for games, they are designed for media stuff" ( which isn't even true as macs are used a lot in 3D modeling programs such as 3DSMAX and Maya which use OpenGL, same as Blockland and many other games)

The reason why shaders don't work correctly on Mac is because there is somethig missing in the GPU drivers for Mac that shaders require. Badspot can't fix this because its something out of his hands. Maybe contacting Nvidia and/or AMD for a fix (which should be relatively easy) would make shaders work.

To check what's missing, be on a Mac computer load a map with shaders on and press the ~ button and it should show a bunch of stuff for shaders following "On" and "Off", whatever is off is most likely what you need.

I hope I cleared up some stuff.

All of you are noobs, if you go to apple.con/macbookpro you can actually look at the specs of each model which you should have done before posting here. The lower end models only have Intel HD, but the higher end models have Intel HD and Nvidia card which are pretty good. The reason they hve two is so you can swith between them, intel for when you aren't somewhere near a charger and the Nvidia when you want to game or having the laptop plugged in.

You can go ahead and suggest to OP "hey, macs are really expensive you should think of getting a Windows PC if your main focus is to run games". Not something like "macs are loving stuff and aren't designed for games, they are designed for media stuff" ( which isn't even true as macs are used a lot in 3D modeling programs such as 3DSMAX and Maya which use OpenGL, same as Blockland and many other games)

The reason why shaders don't work correctly on Mac is because there is somethig missing in the GPU drivers for Mac that shaders require. Badspot can't fix this because its something out of his hands. Maybe contacting Nvidia and/or AMD for a fix (which should be relatively easy) would make shaders work.

To check what's missing, be on a Mac computer load a map with shaders on and press the ~ button and it should show a bunch of stuff for shaders following "On" and "Off", whatever is off is most likely what you need.

I hope I cleared up some stuff.
I agree with your first paragraph, the rest is utter bullstuff that you came up with and/or don't fully understand.
Read what I said.

Having a 13' MacBook Pro, I'll tell you it DOES work only up to minimum shaders.

Yup.

So, I decided that would change the graphics card and play Blockland on Windows on my Retina.

So, would that work or not?

« Last Edit: March 23, 2013, 08:33:38 PM by BlockoBlocko »


Quoception. Also, you could buy three laptops that run shaders for that price.