Update
New skill: Cooking.
The idea is to first, start a fire and cook your food. Food heals you for a certain amount of time, even in the wilderness. It's a combination of chopping a tree down for it's wood, being able to start a fire with the wood you get, and cooking the food up. Better grade foods heal you for a longer time period but requires a certain level to be cooked.
I've also added in some cool new sounds and emitters for the following:
1. Leveling up.
2. Using a special attack with a weapon.
3. The dashing ability.
4. Healing.
Next up, is fishing!