Code something that makes you explode,
Code something that makes you explode, but just have an invisible player afterwardalso something that hides your name
explode into pringles
Still need an Option Event, kind of like Prompt Events, but instead gives you several places to put options other than "Yes and No".Kind of like:OnActivate > Client > GiveOptions > [ Option 1 ] [ Option 2 ] [ Option 3 ] [ Option 4 ]OnOption1 > Whatever you wantOnOption2 > Whatever you wantOnOption3 > Whatever you wantOnOption4 > Whatever you wantTyping in the four option boxes would set that text as the text on the button in the GUI and leaving it blank would hide that option button.Would this be passable?
Extra Screen Prints.Input/output events and/or a GUI for it.Well... this adds more screen space for statistical data. This matters in an RPG where you may want your health displayed top right, with your mana below it...perhaps energy levels. If you have a buff or not... This will be useful.It should add extra screen prints to areas of the player's visual space. This includes the corners, extra center prints, some different bottom print locations and such. It should be as simple as setting client -> bottomPrint currently is.---Inventory System w/GUIGUI + ScriptEveryone has been wanting this for years. Please do it? It's literally a backpack system for Blockland. Roleplaying games have these.With a set hotkey, customizable by RTB settings (as I want this to be server based), a player can open a personal backpack of items that looks like the brick menu. Instead of listed bricks, it'll have items that have been picked up by the player or added through an "add item to backpack" output event. The player can click items in the backpack, and instead of a brick selector, it'll have the players toolbelt (what we have now, the area that holds the hammer, printer and wrench) which will function as the equip screen.
the explode can be done with the fake kill player event
no pringles
Not sure how simple this would be to make, but Ill put it here just in case.
make a gamemode where you're in a dm (any map) and your weapon upgrades as you get more killsyes it's upgradeableweapon
would require a client mod
Only rtb, which almost everyone has
I'm pretty sure that doesn't let you send new guis after loading does it?