Poll

Best frame?

Frost
2 (6.9%)
lol i changed this oneto frost
16 (55.2%)
frost
0 (0%)
FROST
4 (13.8%)
frozt
2 (6.9%)
fro2t
5 (17.2%)

Total Members Voted: 29

Author Topic: Warframe Megathread - UPDATE 9 IS OUT MOFOS  (Read 67986 times)


I have a Void Key, Level 2. Starting soon after this is posted. Join Boatsniper's Lobby.

EDIT: forget Windstream. Starting up the lobby again.


Over and done. Got the Latron Prime Barrel. Just one more piece and I'll be able to make it.

Sorry for the laggy game for those who participated. You can pin the blame on Windstream and their worthless as forget service.
« Last Edit: June 05, 2013, 06:31:45 PM by PJ Boy »

I have a Void Key, Level 2. Starting soon after this is posted. Join Boatsniper's Lobby.
Right when I just woke up! :D Please wait for me; I'll log on in a moment.

Currently, there's an alert that contains the OROKIN CATALYST as an award. And it's 720 minutes long!

I wont be on the next couple days, so when i get back i'll have my saryn and i'll have money and hopefully the update will be out.

Update came out.

Quote
Hotfix 8.0.7

- Fix for Jackal falling through floor. We have removed the portal-creating escape methods from his arsenal.
- Fixes for reloads repeating at low framerates (this should help with Kunai).
- Coupons have returned to the login-reward pool! They are for use on the www.warframe.com/buyplatinum for discounts!
- Fix for Kunai sound FX.
- Game now indicates when a game invite was successfully sent.
- Fix for getting stuck in a sprinting state after sliding.
- Fix for matchmaking options when joining a Void Key Lobby.
- Fix for objective markers not disappearing after completing capture objective.
- Fix for Lotus not talking in languages other than English. Rephrase: If you run game in language other than "English", Lotus would not speak her lines (these lines were still English).
- Fix for Nyx Power in Use bug (maybe time for a Livestream rematch!).
- Fix Ember's Overheat ability preventing all damage/healing when damaged when upgraded and mixed with upgraded Focus mod.
- Fixed Banshee’s Silence ability not affecting enemies.
- Improved aiming reticule visibility.
- Fixed Torid rockets detonating immediately after firing.
 
Additional fixes:

 - Fix for Ogris and Multishot damaging player.

lol bump

Just met these two really cool friends. I won't give out their user names for obvious reasons, but they are quite the duo. One of them looks almost exactly like the Stalker.

And now I need a Reactor for my Banshee. Power range and strength take up a lot of mod slots.

-Fixes for reloads repeating at low framerates (this should help with Kunai).
finally

New WEAPOOOONS.

Grabbed myself the Orthos BP and am crafting it now.

New WEAPOOOONS.

Grabbed myself the Orthos BP and am crafting it now.
Did they decrease the resource amount for clan fort rooms?

Did they decrease the resource amount for clan fort rooms?
Didn't see anything about it in the update log, so i am guessing no.

Update log:
Quote
Additions

- Tenno reinforcements: POLEARM AND BOOMERANG! Kestrel and Orthos.

The Orthos is a double bladed polearm, a first of its kind for the Tenno.
The Kestrel is a deadly Boomerang, a heavy throwing weapon that can knock down enemies at a distance.

- Toggle Sprint now an option in UI Settings
- Aim Assist for controllers is now a toggle option.
- Added Clan “Message of the Day” feature. People with Ruler or higher privileges in clans can add a MOTD by using this command “/motd” in their clan chat channel .
- Mantle Animations added, get ready to front flip like Frost in the latest trailer!
- Machete and Prova Prod now share a new animation set. (Prova Prod is coming!)
- Kunai sheaths can now be colour customized.

Changes
- Defense mission reward tables have been reviewed and changed. Reward tables are now split between factions. Fusion cores have now been added to the drop tables.
- Increase max length of Flux Rifle Beam.
- Added gibbing polish to enemies that are killed by doors.
- Added confirmation messages to UI when performing Clan Actions (promotions, etc).
- Various Sound improvements to weapons with this Hotfix!
- Tesla Coils on characters will now have fewer FX.


Fixes
- Fixed crates being in defense mission dead zone ( link )
- Fixed bug where Arrows would float in game.
- Fixed issue where using Mags Crush on Moas would cause them to “die” twice.
- Fix for Ammo pack beacon remaining in game after ammo is picked up.
- Improvements to Galleon Wall Running in certain connectors .
- Fix for sprint preventing certain weapons functions (sprint and aim works, sprint and shoot cancels run).
- Fix client issue with Blade Storm: wasn’t properly creating teleport effects.
- Fixed various collision issues affecting AI enemies and players in the Orokin Void levels.
- Fixed arm fins on Excalibur and Excalibur Prime clipping through the arm when using iron sights.
- Fix for Grineer bombard rockets being collidable after explosion
- Fix for triggered pressure plates being host only in Orokin Void.
- Fix for lighting issues in certain levels.
- Fix for Capture Target being dissolved by acrid, becoming un-capturable.
- Fix for Nyx absorb being interrupted by Nauseous crawlers.
- Fix for Volt getting up from bleedout when speed ends.
- Fix for Kunai not operating as a silent weapon.
- Fixed kills not being counted by Rhino’s Charge and Stomp.
- Fixed player being held in air when pulled by Grineer Scorpion on different elevation
« Last Edit: June 07, 2013, 06:39:27 PM by lordician »

- Fix for Kunai not operating as a silent weapon.

yay

-snip-
I just shipped my pants after reading the update log. Though seriously, I think I'm going to acquire the new weapons mentioned after I purchase additional weapon slots.

Okay...

I have two Void Keys. One is Tower II Raid. The other is Tower III Exterminate.

I'm off for tonight, but I will be on tomorrow to run through them.

Anyone else fall through floors a lot?

Anyone else fall through floors a lot?
All. The. loving. Time.

Devs, this bug inexcusable. Fix this now.