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Author Topic: WinterBite Ch3: Strongholds Bloody Course [RP] [CH3 Started!!!]  (Read 233969 times)

I'm going to do some benchmark tests to see if the stupid mania is oversold or not.
Okay, the benchmarks are now complete. I found out that the HammerHost VPS
...is not oversold.
This means Server mania is not ripping me off on the CPU.
So your assumptions on HammerHost using a crap provider are false.

However, after looking up some benchmarks, I also found out that:
Winter bite is an extremely difficult server for a CPU to run.
It's no surprise that with 175,000 bricks, I'm going to claim that no hosting service can host this.
According to benchmarks from PassMark, HammerHost can hold 10 players here, and CBMhost can hold 7 players here. HammerHost would do 42% better than CBMhost at this. (Note: I'm not trying to attack CBM here. I'm asserting that no hosting service can do this).

In conclusion,
It's neither mine or Servermania's fault for the CPU's incapability. It's the Winter bite RP's fault.
If Portalmaster had 60k bricks I could run 30 players on this instead of 10.

Then how the hell was this hosted on RTB before? Do we need a loving industrial server?

Then how the hell was this hosted on RTB before? Do we need a loving industrial server?
I'm afraid you do need an industrial-grade CPU.
RTB was able to host this before, because they used a freaking Xeon E3-1270 v2 @ 3.5 GHz. 3.5 GHz is a lot for a server. This made the single-core performance excellent.
Anything except a Xeon E3 or Core i7 will not work.

It's just too many 's.
« Last Edit: March 15, 2014, 11:19:15 PM by Hammereditor5 »

How does the brick count affect performance?

How does the brick count affect performance?

It has to keep up with what type of brick it is, where it is, what happens to it, it's properties, and what they do.

How does the brick count affect performance?
Going above the limit of 128,000 is a bad idea.
Portalmaster thinks he can host 30 players on his home computer on this Blockland server. Maybe he has a Core i5 or i7.
We'll find out. It's pretty likely that nobody would be able to host 30 players, as of now.

 As of v15 the brick limit is 256k as far as I'm concerned.
« Last Edit: March 16, 2014, 05:42:22 AM by Barnabas »

As of v15 the brick limit is 256k as far as I'm concerned.
I'm talking about the default limit.

« Last Edit: March 16, 2014, 09:20:44 AM by Cookiez664 »

I'm afraid you do need an industrial-grade CPU.

Woah-woah-woah...

I've hosted something twice the size of this, and had no issues whatsoever.
I doubt RtB had an "industrial sized" server, either.

EDIT:
Actually, I've hosted more on my home computer.
An i5 isn't that high-range, either.

Then maybe the add-ons or scripts are not so efficient.

so its winterbites fault you cant host the server? what?
when you run a hosting service you're going to have a large audience of clients with different server needs, if you cant handle most of them (alot of the bigger servers that used rtb had lots of bricks) you probably shouldnt be hosting, setting limits on what they can do (cant go over 128k bricks) is stupid

so its winterbites fault you cant host the server? what?
when you run a hosting service you're going to have a large audience of clients with different server needs, if you cant handle most of them (alot of the bigger servers that used rtb had lots of bricks) you probably shouldnt be hosting, setting limits on what they can do (cant go over 128k bricks) is stupid
First of all, I would never set limits on the amount of players or bricks. If somebody wants to host a server on HammerHost with 250,000 bricks, I'm okay with it. But I would warn them that they would not able to fit too many players there.

Yes, it is their fault for making their server so demanding. And the fact that BL is single-threaded makes it impossible for anything other than a core i5, core i7, or Xeon E3 to host.
I am sorry but RTB had a CPU with excellent single-core performance. All of my CPU cores are based off of an Intel Xeon E5-2620 v2 (2.1 GHz), so it doesn't have a single-threaded performance as good as RTB.

I will try running this server on my home computer (AMD FX-6300 hexa-core @ 4.4 GHz), and I also have an old computer.
The old computer has an AMD Athlon II x4 635, so it will accurately simulate how well CBMhost will do, since they have a similar CPU to this.
After these tests, we will know for sure if it's my fault or not.
« Last Edit: March 16, 2014, 12:52:07 PM by Hammereditor5 »

Going above the limit of 128,000 is a bad idea.

But why? Can you explain why a higher brick count is so demanding?

But why? Can you explain why a higher brick count is so demanding?
bricks are client sided
the server just holds the metadata