Author Topic: Taking Script Requests  (Read 2404 times)

I'm bored, and lazy, so I wanted to code something.
Scripts only, playertypes, no gamemodes, bricks, decals, prints, music, vehicles, or weapons
Exceptions:
Weapons use an empty shape
Projectiles are emitters
Players use default model

I won't do anything huge, only short scripts.
Nothing will be released unless I really feel like it
Anything you want to download will either be a reply or at My Imageboard/Add-on Host
Please don't post research/spam there, I don't care if you start a thread, or reply.

request on!


This is the most ugly website I have ever seen
Oh god

Work on it pls :C
Thanks, It's purpose isn't to attract people

Thanks, It's purpose isn't to attract people
What is then the purpose?

What is then the purpose?
to host whatever I feel like hosting

Someone that can't code/has horrible coding knowledge, please, request something...

Make node based eventing already godamn

a weapon (just use the gun model) that explodes normally when it hits a player or vehicle, but when it any surface spawns a projectile perpendicular to the target surface

for instance, if you fire at the ground, it would spawn a projectile that goes straight up

in addition, a player that- if you're holding down A, S or D- dodges backwards or sideways. in essence, they jump low-to-the-ground and move quickly. jumping while holding W or while not holding any button down causes you to jump normally.

SLAMs or Lazer tripmines from either half life game.

and i need this doing

a weapon (just use the gun model) that explodes normally when it hits a player or vehicle, but when it any surface spawns a projectile perpendicular to the target surface
Something similar to these lasers?

huge image file ftw

Make node based eventing already godamn
Node-based?

Like wiremod?


SLAMs or Lazer tripmines from either half life game.

and i need this doing
did you read the OP at all

I'm only coding, no models unless they are default

did you read the OP at all

I'm only coding, no models unless they are default
Yeah, i did. I wasn't implying you should make a model. Seriously where'd you get that from wtf use the brick tool model for the mines.

What about the other thing? that's simple enough for you to do.


Medieval RPG System.
May resemble a gamemode too much for him.

A dynamic weapon improvement system where weapon datablocks can simply have default values and a flag for being improvable.

You'd just make the system and rele--
Nothing will be released unless I really feel like it
um then what's the point of people even suggesting lol

anyway, you'd make the system only unless you felt like making implementation, and the user of the resource would determine how it'd be used (e.g. in an enchantment system).

Simple, but useful.
« Last Edit: May 11, 2013, 05:33:34 PM by otto-san »