ADD SOME MORE IN-GAME CHARACTER ROLES FOR THE CHARACTER TO START WITH
Basically, this kinda stems from my frustration that most of these games force the player into some very critical, initially neutral, world changing role, and in most cases the main story can only be completed in 1-3 ways with minor variations. What I kinda want here is the option for the player to start from a new path, one that does not force them to be the savior (or destroyer) of the world, or be in the spotlight all the time. The main role is good and all, but some variety in choice would be nice. For example, in Fallout New Vegas, it would be cool if you could instead play the story of a NCR soldier who could rise the ranks with special faction related missions, and could even become a spy for the Legion during the same time, or vice versa. Stuff like this would be AWESOME.
GET SOME BETTER ANIMATORS AND/OR ANIMATIONS
I know you can do it Bethesda, I know you can.
ADD MORE DETAILED AND ADJUSTABLE HARDCORE MODES
Fallout New Vegas's hardcore mode was a well intended idea, but it was somewhat limited in scope. I wish it did stuff like allow the lowering of HP for both players and enemies so combat was quicker and didn't feel like I need a clip for the most basic of enemies. Thank goodness Project Nevada really helps me with this, among with other cool features, but Bethesda should really take note of this
OPTIMIZE THE ENGINE
I swear, the civil war in Skyrim didn't feel THAT epic since there was only at max 10 guys on the screen at a time, especially in critical battle rushes. I know this would take some more resources to render more guys, but I feel Bethesda should put some investment in trying to allow this to happen.
Yes, I know mods can fix some of this, but official developer integration usually results in the most stability.
So, anything else you guys might want to add?