Author Topic: Someone played my game! (DozenRooms) Now at version 1.3  (Read 2128 times)

can you take a picture of the easter egg

sjfsddgf
I did a few months ago, but I dont know if it went through to him or not. I don't want to be a pest. I posted it on GameJolt chat, and someone said they would do it, so hopefully they were serious about it
can you take a picture of the easter egg



what did you make this in?


Bump because of more videos, I also posted a walkthrough to my channel
On that note, when I render my fraps footage through Sony Vegas, it makes it so much darker. Can anyone please tell me how to overcome this? It's getting VERY annoying...

Bump because of more videos, I also posted a walkthrough to my channel
On that note, when I render my fraps footage through Sony Vegas, it makes it so much darker. Can anyone please tell me how to overcome this? It's getting VERY annoying...
Is there a way to increase the brightness via sony vegas?

Is there a way to increase the brightness via sony vegas?
I tried, but it did nothing.

FPS Creator
did you use the free version or the full version

FPS Creator
huh
after looking up FPS creator and seeing it and such, it kinda make me think that there's still a way I can make a game of my own, i'm even thinking of a story.

okay i'll probably put this in another topic but yeah, this looks nice but the roar at the start was a bit of a cheap scare to be honest.

did you use the free version or the full version
Full version with custom media

huh
after looking up FPS creator and seeing it and such, it kinda make me think that there's still a way I can make a game of my own, i'm even thinking of a story.

okay i'll probably put this in another topic but yeah, this looks nice but the roar at the start was a bit of a cheap scare to be honest.
It's really easy to use. It can be very effective if you use it properly
The roar at the start is not meant to be a scare, it's to create tension since it's quiet and to the left side. It used to be really loud because the engine amplified the noise when building the game, but that was resolved.

It's really easy to use. It can be very effective if you use it properly
The roar at the start is not meant to be a scare, it's to create tension since it's quiet and to the left side. It used to be really loud because the engine amplified the noise when building the game, but that was resolved.
Ah, okay, well let me just se-

$80

okay, I can see why, I guess I won't be getting it for a while.

It's just that, i've always wanted to make two types of games - A game with an actual story and not a "shoot dem 'cus DER TURRURISTS" and a game without monsters, or screams, just an ambience of wind and you venture around an abandoned apartment complex and small amount of a broken-down city, however the city part may be a bit too much for FPSC, but hey, this is inspiring me a bit, so yeah I usually go over-the-top in thinking.

Ah, okay, well let me just se-

$80

okay, I can see why, I guess I won't be getting it for a while.

It's just that, i've always wanted to make two types of games - A game with an actual story and not a "shoot dem 'cus DER TURRURISTS" and a game without monsters, or screams, just an ambience of wind and you venture around an abandoned apartment complex and small amount of a broken-down city, however the city part may be a bit too much for FPSC, but hey, this is inspiring me a bit, so yeah I usually go over-the-top in thinking.
FPS Creator Bonanza:
http://www.thegamecreators.com/?m=view_bundle&id=11
Has the software and a few extra model packs for $30

FPS Creator Bonanza:
http://www.thegamecreators.com/?m=view_bundle&id=11
Has the software and a few extra model packs for $30
Did put it in my favorites, also, what do you think of my ideas? Just asking.

Did put it in my favorites, also, what do you think of my ideas? Just asking.
Sounds a bit like Dear Esther, but sure, go for it