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Author Topic: OUTER RIM - dead until the 5th  (Read 19385 times)



yes i have permission from tingalz


Backstory

It is the year 2566.

Amist the conflict between Iconian forces and the Solar Empire, life on the fringe struggles to survive. These outer worlds, although far from the main conflict, are the sites of many Iconian and Solar Empire skirmishes, due to their neutrality. Living in these systems is fraught with danger, not only from Iconian ships, but from pirates, aliens, and rogue humans, all who risk their lives for a few thousand space creds. In these worlds, industry and economy mean little, as the most basic commodies - food, water, medicine, technology - are scarce. As a result, trade and shipping are the most important jobs in the area. Few pirates ever attack these kinds of convoys; partly because of their protection, partly because they know that without these ships, life on these planets will cease to exist.


You are Keith Ducanan, the captain of an expeditionary ship - one of many - sent out by the Regnark Solar System, a near-fringe binary system. Another expeditionary ship, the Torium, has dropped contact with Regnark comms stations after finding something of great importance - your superiors refuse to explain what. You have been tasked to find them.



CURRENT SHIP(S)
The Respite
HP: 18/18
Weapon Slots: 12/12      
Defense Slots: 6/6
Utility Slots: 0/1
Energy: 5/5
Cargo: 12/20



10 Shrapnel Cannons (450/450)    
3 Ferr. Plating, 1 Nano. Plating (9 Armor)      


10 Commodities



2 Autocannons (60/60)
2 Magnetic Shields (2 Shields)


1 Ferronium Plating, 1 Magnetic Shield

§300



Ship combat rules are the same as SPACE MARAUDERS, but OUTER RIM
utilizes a few other rules and stats not covered in SPACE MARAUDERS. You can find the additional rules here:
http://www.mediafire.com/view/veo3e6piq63i3c9/outer_rim_space_rules_supplement.pdf



Inventory:
DUAL HELDWIN BOLT PISTOLS and REGNARK DAGGER






You have just received your orders, and are awaiting your newly-appointed crew on the Respite, a Regnark frigate remodeled to be more powerful. Your current destination is beyond the Outer Rim, in the Pisces Belt, the last known location of the Torium. It won't be easy getting out of this solar system; hopefully your superiors have assigned you a decent-enough crew.





Overview
This will function similarly to SPACE MARAUDERS, with differences mainly in ground combat, locations, storyline, character interaction and
character development. New weapons/upgrades are to be expected,  as well as a new system of movement between worlds and systems.
There will be more focus on diplomacy and negotiation, not pure action (though there will be plenty of the latter on hostile worlds).
The time period is one year apart, as well. Please take that into consideration when creating characters; no cross-adventure characters will
be accepted, since it's somewhat hard to be in two different ships at one time.

CHARACTER SUBMISSIONS
Keep characters serious and time-appropriate.
Don't make characters too flashy. Goes with being time-appropriate.
Again, no self-inserts; you can speak for your character when appropriate, however.
No limit to number of characters submitted

It also may be relevant that these people generally should be coming from decent backgrounds and are preferably less rough-necked.
At least, for any diplomatic characters.

Example Sprites
use the smaller ones

 

Quote from: Character Application
Name:
Characteristics:
Backstory:


Character Sheet:
Quote from: Conan

Name: Keith Ducanan
Bio: Quiet, calculating, but intensely focused at times. He is mostly serious and does not engage often in casual talk. Drinks alone, and when inebriated loosens up. Trusts nobody but Welkins, whom he first met on a shipping freighter out on Primo.

Name: Welkins
Bio: Outgoing and casual, but always retains a tone of authority and control. However, he is rather amicable and often builds friendships with crewmembers, out of camaraderie. He respects everyone equally, but can get temperamental when provoked. Only known by his first name. Worked with Keith on and off over the past decade, after Keith rose to captain of his own ship.



Name: HD-152 "Hadrian"

Backstory: A Lacamptu who comes from a moderately wealthy noble family. He joined the crew of the Respite to help with diplomacy, as he has with several other ships in the past.

Characteristics: Is not as physically capable as most lacamptu due to less combat training, but he makes up for it with his mental skills. He is capable of doing quick mathematical calculations and is fluent in most common languages. When diplomacy gets aggressive, he has an ornate suit of armor and a customized revolver, which isn't extremely powerful but still gets the job done. Most of the time, however, he goes without his armor, unless he's going down solely for combat.

Personality-wise, he acts rather blunt and up-tight. His emotions are dulled like most lacamptu, but they are still present.


Derrel "Simba" Gray

Grew up learning his ways around weaponry from his father, who was a marauding pirate. When Derrel turned 17, he decided to not follow in his fathers footsteps and take a more honorable approach, he signed up with a shipping company to act as security. When his ship was destroyed 12 years later, he took up a position on the Respite as a soldier. Mainly uses a heavy repeating laser rifle, and carries a disposable rocket launcher for heavier situations.



Trent "Stride" Connoval

Grew up an orphan. He decided to join the Respite's crew in hope that he might get more or less respect; he was treated like he didn't exist. He excelled and believed in accuracy and lightweight objects. He did not believe in spraying and praying, and was more attached to pistols than heavier guns.
He is frequently ready; he seldom got anything to do in his earlier days, and adapted to the situation.

He is inexperienced in giving orders, but is able to follow them. In addition, he insists on letting other people go ahead for him. That's not a sign to say he's a goddamn wuss, though. He's simply optimistic and wanting to know when's the right time for him to shoot the forget out of people.


Name: Evari Silvanathan
Age: 34 and a HALF
Job: Diplomat
Characteristics: Loud, optimistic, friendly, and witty. Tall. A typical Neo-Texan politician.
Backstory: A boisterous politician from the ruling class of Texas, Evari is well known for being outspoken and unabashed about his views. Became a diplomat after standing in for one of his partners for the famous Katakis-Landorin treaty.


Name: Mark Barrette
Age: 22
Backstory: Mark is the second child of a criminal. His father was killed by a pirate and was raised by his mother. During adolescence, he was known for loudness, tendency to brag, and he was guilty of assault on multiple occasions. He is illiterate and resorts to a life of crime like his father.


L to R
Regular Clothing, Regular clothing back, Security clothing, Security clothing back, Wielding Pistol, Wielding rifle


Name: Euro Danes
Age: 32
Characteristics: A bit shorter than 2 Meters,Thin, and boneless, good sense of humor, doesn't drink, jumps right in without second thought.
Backstory: He was a security guard at an Asteroid mine that was raided by Pirates, he was one of the few that survived and helped the remaining people taken prisoner escape via his boneless and skinny body, He has joined the Respite in hopes of saving innocent lives.

He carries a small pistol at all times, carries a variety of medicines and a small, lightweight longrange rifle on missions.


L to R
Regular clothing, Regular clothing back, Engineering suit, Engineering suit back, Wielding LMG, Wielding Sentry box, Sentry


Name: Davehs L'sohda
Age: 41
Characteristics: 2 Meters tall, average Fit, His rough and hard skin makes up for the fact he has no bones, Thinks before doing something, Doesnt talk much unless drunk,Extreme hatred of pirates, patient.
Backstory: Was a Mechanical Engineer at the same Asteroid mine that Euro was, once captured, he was forced to use his engineering knowledge to make weapons, and now has a variety of blueprints and custom weaponry. He has joined the ship in hopes of protecting it and refining his engineering skills.

Carries a LMG and a small portable sentry, and can repair broken things
Wears his Engineering suit on missions

When selecting him for missions, please add what you want him to bring:
LMG
Sentry + Pistol




From L to R
Reg clothing blah blah, reg clothing back, pyrotechnic suit, pyrosuit back, wielding flamethrower/blowtorch, wielding bolt pistol


Name: Oshido Rye
Age: 29
Characteristics: 2 Meters tall, average Fit, His rough and hard skin makes up for the fact he has no bones,
Makes alot of jokes, very sarcastic, even in deadly situations, will sometimes drink but not often, Extreme hatred of pirates.
Backstory: Was on the same asteroid mining station as Euro and Davehs, Was a pyrotechnics engineer working with Davehs on explosive tipped drills before the pirates attacked, they resisted from the pirates together for a while and were then beaten for killing on of their men, He along with Davehs were forced to make weapons and his skill for fire and explosives grew greatly. He joined the Respite because Davehs has, and they have become good friends.

In battle he wields a flamethrower, which can be controlled to be used as a welder/blowtorch, he also has a large bolt pistol, and carries large amounts of medicine for burns, and a fire blanket.



Name:
Mícheál Ó Coileáin

Backstory:
Comes from a background based largely on engineering; however after several violent confrontations prior he has taken up combat practice in his spare time. He has designed a few neat gadgets before.

Characteristics:
Stands at almost exactly 6 feet tall. He has an average weight and girth, and is reasonably muscular. Mícheál is rather upbeat despite his endeavours and jokes often to keep the mood from sinking, and likes to offer moral support to whoever requires it. Mícheál also sounds like John DiMaggio.

Weapons from left to right, top row to bottom row:
 - Generic machine-gun-type weapon, holds a magazine of about 25 rounds
 - Combat knife
 - A grappling gun of Mícheál's design (left: idle, right: firing w/ chain)



Veronica Anellity III

Raised as a privileged daughter of an esteemed diplomat. She went to college to better understand the universes diverse selection of races, and calls herself an expert on the subject. She has been described, however, as insufferable, pretentious, unbearable, and the most common, a cunt. No one enjoys her company but her proficiency in her studies still proves to be very useful.



Name: Leah Armit

Characteristics: A gifted doctor and intelligent woman, Leah is slim and can fire a gun, she's not brilliant in a fight though. Generally up-beat and cheerful she has a lot of self confidence and is a friendly person. Although when it comes to an injured patient she becomes serious and can snap at people if they don't do as they are told.

Backstory: Leah grew up one of the two daughters of a rich family. Both of her parents were surgeons, and encouraged their daughters to head down the same path as them, when they were old enough their parents payed for their education at one of the best universities available. Leah enjoyed medicine but didn't want to spend her life in a hospital/surgery, she wanted to travel. Leah decided to drop out of her main surgery course and trained to become a field medic, upon completing this course she decided to join the crew of the Respite and fulfill her dream of adventure.

Age: 26
« Last Edit: September 09, 2013, 06:55:17 PM by Conan »

well im glad you took the initiative to start your own adventure with his permission, i've seen you post all the time on space marauders. looks great so far ill try to get a sprite readied

oh sweet! ill def make a character this time around.


Derrel "Simba" Gray

Grew up learning his ways around weaponry from his father, who was a marauding pirate. When Derrel turned 17, he decided to not follow in his fathers footsteps and take a more honorable approach, he signed up with a shipping company to act as security. When his ship was destroyed 12 years later, he took up a position on the Respite as a soldier. Mainly uses a heavy repeating laser rifle, and carries a disposable rocket launcher for heavier situations.
« Last Edit: June 13, 2013, 12:58:04 PM by RedGajin »

if we go with a "non-diplomatic" character, do we die before the diplomatic righteous barrel-chested guys

i swear to god the title is either a word backwards or a hidden word scrambled

MIR RETUO??
WHAT IS IT

i swear to god the title is either a word backwards or a hidden word scrambled

MIR RETUO??
WHAT IS IT

URI METRO
ROUTE MRI
RETRO UMI

I imagined a rimjob when I read the topic title.




Name: HD-152 "Hadrian"

Backstory: A Lacamptu who comes from a moderately wealthy noble family. He joined the crew of the Respite to help with diplomacy, as he has with several other ships in the past.

Characteristics: Is not as physically capable as most lacamptu due to less combat training, but he makes up for it with his mental skills. He is capable of doing quick mathematical calculations and is fluent in most common languages. When diplomacy gets aggressive, he has an ornate suit of armor and a customized revolver, which isn't extremely powerful but still gets the job done. Most of the time, however, he goes without his armor, unless he's going down solely for combat.

Personality-wise, he acts rather blunt and up-tight. His emotions are dulled like most lacamptu, but they are still present.

if we go with a "non-diplomatic" character, do we die before the diplomatic righteous barrel-chested guys
depends

suffice it to say things aren't necessarily going to go according to plan. its all in the rolls




Name: HD-152 "Hadrian"

Backstory: A Lacamptu who comes from a moderately wealthy noble family. He joined the crew of the Respite to help with diplomacy, as he has with several other ships in the past.

Characteristics: Is not as physically capable as most lacamptu due to less combat training, but he makes up for it with his mental skills. He is capable of doing quick mathematical calculations and is fluent in most common languages. When diplomacy gets aggressive, he has an ornate suit of armor and a customized revolver, which isn't extremely powerful but still gets the job done. Most of the time, however, he goes without his armor, unless he's going down solely for combat.

Personality-wise, he acts rather blunt and up-tight. His emotions are dulled like most lacamptu, but they are still present.
accepted

oh sweet! ill def make a character this time around.


Derrel "Simba" Gray

Grew up learning his ways around weaponry from his father, who was a marauding pirate. When Derrel turned 17, he decided to not follow in his fathers footsteps and take a more honorable approach, he signed up with a shipping company to act as security. When his ship was destroyed 12 years later, he took up a position on the Respite as a soldier. Mainly uses a heavy repeating laser rifle, and carries a disposable rocket launcher for heavier situations.
accepted, though i'll change the uniform color a bit.
« Last Edit: June 13, 2013, 06:34:22 PM by Conan »

« Last Edit: June 13, 2013, 09:19:08 PM by TheKid »



Trent "Stride" Connoval

Grew up an orphan. He decided to join the Respite's crew in hope that he might get more or less respect; he was treated like he didn't exist. He excelled and believed in accuracy and lightweight objects. He did not believe in spraying and praying, and was more attached to pistols than heavier guns.
He is frequently ready; he seldom got anything to do in his earlier days, and adapted to the situation.

He is inexperienced in giving orders, but is able to follow them. In addition, he insists on letting other people go ahead for him. That's not a sign to say he's a goddamn wuss, though. He's simply optimistic and wanting to know when's the right time for him to shoot the forget out of people.

holy stuff that's like the longest description i've ever made lel
« Last Edit: June 13, 2013, 11:11:00 PM by TheKid »


Name: Evari Silvanathan
Age: 34 and a HALF
Job: Diplomat
Characteristics: Loud, optimistic, friendly, and witty. Tall. A typical Neo-Texan politician.
Backstory: A boisterous politician from the ruling class of Texas, Evari is well known for being outspoken and unabashed about his views. Became a diplomat after standing in for one of his partners for the famous Katakis-Landorin treaty.



I hope I got the template right. Wasn't sure how far I was allowed to deviate but I'll gladly edit it if you need more originality.


Name: Mark Barrette
Age: 22
Backstory: Mark is the second child of a criminal. His father was killed by a pirate and was raised by his mother. During adolescence, he was known for loudness, tendency to brag, and he was guilty of assault on multiple occasions. He is illiterate and resorts to a life of crime like his father.

badaboom
« Last Edit: June 13, 2013, 10:55:08 PM by Shell »

i swear to god the title is either a word backwards or a hidden word scrambled

MIR RETUO??
WHAT IS IT
or maybe it's just the name for a galaxy

Can I make a new race for my character or does it have to be one of the existing races?