Poll

Which do you prefer most?

Combat
3 (13.6%)
Character Development
14 (63.6%)
World Development
5 (22.7%)
Other (post)
0 (0%)

Total Members Voted: 21

Author Topic: OUTER RIM - dead until the 5th  (Read 19452 times)


You and the Forsica focus fire on the weakest Gunship. The Cruiser fires at the same ship and finishes it off, and the Destroyer attacks another Gunship, sending it down to 8 HP.




The remaining Gunships divide fire between the Cruiser and the Forsica. They destroy the frigate and bring down the Cruiser's HP to 10.




Before you are able to fire, the destroyer arrives and the defense force finishes off the last two ships.




You can now land at Oskaath, but Ground Command interrupts you to inform that Primo, the jumpgate planet, may
be overrun soon. You can still decide to land at Oskaath to receive repairs and pick up any cargo before leaving for
the Acrimyann System, or instead head over to Primo and decide what to do there.

Map of the System.


CURRENT SHIP(S)
The Respite
HP: 6/18
Weapon Slots: 12/12     
Defense Slots: 6/6
Utility Slots: 0/1
Energy: 2/5



10 Shrapnel Cannons (377/450)     
4 Ferronium Plating (+8 Armor)     



2 Autocannons (44/60)
2 Magnetic Shields (+2 Shields)
« Last Edit: July 02, 2013, 05:28:23 PM by Conan »



: Land at Oskaath. We'll pick up some cargo and hopefully still be able to
avoid the Flagship coming in.




The ground crew, per orders, repairs your ship and restocks your ammo for free. They also recharge your energy capacitators.


SHIP(S)
The Respite
HP: 18/18
Weapon Slots: 12/12     
Defense Slots: 6/6
Utility Slots: 0/1
Energy: 5/5
Cargo: 0/20



10 Shrapnel Cannons (450/450)     
4 Ferronium Plating (+8 Armor)     



2 Autocannons (60/60)
2 Magnetic Shields (+2 Shields)


HANGAR

§1000

Shrapnel Cannon (Strength 4, 3 Shots, Jamming Threshold 3)---------§280 buy§160 sell
Autocannon (Strength 6, 2 Shots, Jamming Threshold 4)---------§750 buy§370 sell
Scram Cannon (Strength 5, 2 Shots, Jamming Threshold 5)---------§700 buy§350 sell

Ferronium Plating (Armor +2)---------§260 buy§100 sell
Nanofiber Plating (Armor +3)---------§400 buy§180 sell
Magnetic Shields (Shield +1)---------§200 buy§80 sell
Reactive Shields (Shield +2)---------§580 buy§200 sell
Conductive Sheath (Energy Shield +2)---------§380 buy§120 sell

Commodities    §10/t
Weapons    §20/t
Technology    §30/t
Raw Materials    §30/t

REFITTING NOT AVAILABLE
« Last Edit: July 04, 2013, 11:28:51 AM by Conan »

Buy Nano-fiber Plating and some commodities.

Isn't there anything you can buy to up your dodge chance?

no because there is no dodge; read the SPACE MARAUDERS SPACE COMBAT RULES 2.0 pdf

you can up your armor to increase resilience to shots and/or increase the number of shields. armor determines how powerful a shot has to be before it can damage your ship. shields neg the highest-damage, penetrating shots that go above your armor level and would normally deal HP damage.

smart commands will sometimes trigger situations where enemy fire is partially or completely blocked or dodged.
« Last Edit: July 04, 2013, 11:32:25 AM by Conan »

While Keith is out coordinating ship preparations, Welkins decides to go find the crew.



: ...so that's why I'm up in here. You?
: I'm only here since this was the only decent ship I could sign on. And it doesn't look
like they have a resident engineer. Never knew you signed up as well. Oshi's here because of me.
: So when'll we meet the captain? I'd like to size him up.
: Cut him some slack, he's probably been pretty busy recently. All that
ship combat and stuff.
: Right now he's busy handling ship preparations.

The three notice your presence.



: I'm Welkins, first mate and co-captain of the ship.
: Hey, about time. Glad he can finally spare his co-captain to greet us.
: Cool it, Oshi - He's sarcastic like that a lot. Sorry about that sir.
: No worries, we'll have plenty of time to get used to each other.
Meanwhile-



You're cut off, as you hear gunshots, followed by yelling and a flurry of footsteps, down the hallway.




help the poor person who dropped their coffee
or investigate

Equip weapons and investigate


hey guys i'm still waiting on ship transactions so suggest those pls. things like this:
Buy Nano-fiber Plating and some commodities.
are a little vague.



All of you draw weapons and run.



...



You notice Derrel - one of the security guys signed on - is on the ground, hit in the leg and bleeding.

: rgh...Goddamn stowaway's got some balls. I found him hiding behind this crate here, trying to climb in. I
tried to take him down but he was faster on the draw.



: Sir, he's heading for the main bunk hall. He's most likely going to be cut off there; there's always a lot
of people lounging around there.
: I hope he doesn't scare the stuff out of the rest of the crew. I'd just love to spend the rest of my time
here hanging out with wimps.
: Right, so who'll take care of-
: OUT OF THE WAY YOU WORTHLESS stuffS.



: YOU, GRUNT, GET ME SOME WATER. aND YOU, BLUE SKIN-
: Who are you calling blu-
: -HELP ME PUT SOME PRESSURE ON THIS LEG. GODDAMN WHAT DOES IT TAKE TO GET SOME
RESPECT AROUND HERE.
: Alright, alright! Could you be any more pissed?
: YOU BET YOUR ASS. NOW GEt over here.



: ...So are you guys going to be just standing awkwardly around or are you going to go catch
that guy?
« Last Edit: July 04, 2013, 11:09:37 PM by Conan »


ignore the proud strong womyn who dont need no man and go after the person