Author Topic: Heedicalking's TDM  (Read 7479 times)

Hey heediclaking, if the teams are fair, howcome red get's a pipe bomb that destroys vehivles while blue gets a stuffty grenade that launches the second you click, and can't kill anyone?
You might think that it's just a minor detail, but I get killed by that pipebomb WAY too much.

Hey heediclaking, if the teams are fair, howcome red get's a pipe bomb that destroys vehivles while blue gets a stuffty grenade that launches the second you click, and can't kill anyone?
You might think that it's just a minor detail, but I get killed by that pipebomb WAY too much.
funfact, the weapons have this thing called a "skin". You see unlike real life weapons in game do damage based on a number not on physics. Both grenades do the same amount of damage and act in a way that makes it so you might get a kill with it. The stick grenade has a detonation time letting players get out of the way, while the conc grenade explodes earlier so there is a more likely chance you will get a kill but this is evened out by its movement. So in the end they both act the same and have the same damage you just suck.

i like the conc grenade better

i like the conc grenade better

it's generally more useful for clearing out small areas because it has a ~75% chance of killing someone in a room depending on how large it is.

funfact, the weapons have this thing called a "skin". You see unlike real life weapons in game do damage based on a number not on physics. Both grenades do the same amount of damage and act in a way that makes it so you might get a kill with it. The stick grenade has a detonation time letting players get out of the way, while the conc grenade explodes earlier so there is a more likely chance you will get a kill but this is evened out by its movement. So in the end they both act the same and have the same damage you just suck.
He wasn't talking about sticks vs concs
And I find concs to be more useful, I guess.

well I find the silenced smg to be slightly more useful than the regular smg for taking out enemies stealthily.

I was playing this TDM today, and one second Red was winning and had all the bases, and all of a sudden Blue was winning and had all he bases. This seems to be balanced in a way that any team can win at any time if they aim straight. Therefore, this TDM seems to pretty god damn balanced perfectly. 


the cannon is not accurate or powerful enough to efficiently kill reds at their base, this entire thread is based on a few lucky shots that happened to get OP a few times.


This was a problem like 4 months ago, before the red spawn got a tank cannon. A tank cannon is accurate. The AA cannon isn't.

By the way, there's some guy called usopp with a sword that reflects projectiles. my guesses are that he still has it from a previous server where he saved his items.

By the way, there's some guy called usopp with a sword that reflects projectiles. my guesses are that he still has it from a previous server where he saved his items.

This.

Also, he spawned weird vehicles that we never saw before in our life.

wtf
i remember a usopp acting like an little kid back when i played
probably a troll

wtf
i remember a usopp acting like an little kid back when i played
probably a troll
This.
Do something, Heed.
Or one of you guys PM heed and let him know what's going on maybe.

Hey heediclaking, if the teams are fair, howcome red get's a pipe bomb that destroys vehivles while blue gets a stuffty grenade that launches the second you click, and can't kill anyone?
Wait what addon is that, the one with the Pipe Bomb.