someone should make an adventure map that explicitly discourages death
players can join in in the middle of the game, spawning near the last checkpoint reached, but if you die (or leave while something dangerous is present, or you've been injured) you get banned from the server for like, 10 minutes, and have to wait to rejoin
but the actual map is composed of little challenges, monster skirmishes, puzzles, and the occasional platform puzzle. players can carry one item each, but certain items are integral to progress on the map and thus they must be managed appropriately
so sort of like Four Swords Adventures, but with like 10 swords total.