it's definitely about quality. Antichamber, The Stanley Parable, Five Nights at Freddy's, etc. are all indie, but popular
well, maybe not so much about quality (like in FNAF's case), but, how appealing the game is, in one way or another
They are not pulling anywhere near the same audiences as games like Skyrim, GTA, CoD etc, and yet I would argue that based on things I read and playtests I've done, a lot of people seem to prefer the smaller games.
why are you so mad it's literally 2 months after the ps4 and xbox release dates jesus christ
anyways, the longer the wait, the more work is being put into it. they're doing their best to make the game as good as it can be on pc.
Because it's the principle. Exactly one week before the delay, the specifically said "There will be no delay for the PC version". Since then, their comments were deleted and they delayed the PC version.
And no, I can guarantee, unless I see actual evidence right from the developers at Rockstar, there is no work being done on the PC version. It is finished, and delayed entirely because they want to get as many sales as possible over the holiday season, which will only happen on the consoles since a lot of PC players will pirate the game, at least in Rockstar/Take Two's mind.