Working Elevators!

Author Topic: Working Elevators!  (Read 100100 times)

I'm guessing it's how tall you make the car?

Here's a screenshot crop I made of the elevator creation GUI.  It's still a work in progress, but this should give you an idea of how elevators will be


Are each of the floors a set hight, or will you be able to set stopping bricks at different heights?
Stupid no-edit. At the moment each of the floors are the set height, so yeah.

quote author=dUMBELLS link=topic=23789.msg357090#msg357090 date=1194325262]
Here's a screenshot crop I made of the elevator creation GUI.  It's still a work in progress, but this should give you an idea of how elevators will be


Quote
Windows you made windows,

If I include the ability to have floors of different heights, the feature will require the elevator to return to the ground floor for "maintenance" (lol) and be unusable during the time in which the floor heights are being edit.  But you should be ale to edit the height of each floor of particular elevator.  I'll probably set a max floor height of 20 or so.  That should be plenty big for vehicles.

No, I'm not making windows.  Ignore the man behind the curtain.

I can't I'm scared of him...

Suggestion: Could there be a "Maintanance" option? Like admins can toggle whether or not you need to repair elevators? Just an idea, would be fun for modern role play servers.

I will make it so that elevator owners can toggle their elevators individually for maintenance and so admins can toggle all elevators for maintenance.

Do the elevators experience any glitches or quirks during movement? Or are they seemingly bug-less right now?

How do you get GUI text to be big and bold like that? - Sorry for being off topic.

It's really easy.  Just change the profile of your GuiTextCtrl from "GuiDefaultProfile" to "BlockButtonProfile".

@ Monty:

Riding the elevators is pretty smooth right now.  If you're outside the elevator and jetting, you might perceive the elevator's movement to be jagged, but it's just the difference in motion affecting your vision.  Also, if you're in the elevator, you might perceive people jetting to be moving weird, but it's the same sort of effect.

For the sliding doors, will one be able to set them so that only an admin or a super admin will be able to enter?

The sliding doors (NOTE: At this time, they'll only be any good for use with Elevators) will be able to have the same restrictions as Doors Add-On.

If you add the maintance feature, will you be able to make it stop in the middle of a ride? that would be awesome for roleplays where theres a fire and the elevators stuck :D