Author Topic: YOU ARE DUMB BECAUSE YOU DON'T LIKE *gamenamehere*  (Read 20205 times)

Battlefield vehicle physics have always been loving hilarious, I dunno what you're on about.

I miss 2142 and I think all of my favorite servers are gone.

it's basically the wonky vehicle collision when you get close to a tank with any other land vehicle


Halo 4 (I think a lot of people like it, not sure), Minecraft, and COD: BO2.
« Last Edit: September 19, 2013, 09:14:48 AM by Blockhead8306 »

loving modern shooter mentality right there

you don't even mention anything about how poorly designed CoD is as a game in terms of balance and level design. it's legitimately not fun to play whereas I can still have a blast by starting up Doom today.

http://www.youtube.com/watch?v=0Q6UQ2QlRH0
lol knocking off the entire argument with "oh youre wrong because you like modern games". CoD has bad level design? lol i would take its quality level design over dooms stuffty left and right turns in a boxy room any day. you just only have a boner for games that look like stuff or something because there is literally no way you can justify doom is more advanced and better then modern shooters.
This is what I've noticed with past shooters compared to today

Doom/half life: You have to run around and flank the enemy so you don't get shot
Halo CE/2: You jump around like you are on the moon to avoid projectiles
Cod/most modern shooters: You sit in a corner like a loving pusillanimous individual waiting for your slow as stuff health to recharge.
lol half life was a joke, the only skill you needed was knowing how to solve the occasional stuff puzzle and knowing how to jump. never played halo so i cant say anything for that, but for one not every game has recharging health, or it can be turned off, and two thats just a handicapped way to play. thats like playing burnout by driving at the actual speed limit, you'll finish unharmed but you still did a stuff job. not to mention cods campaign has options as to what you can do instead of just running in t he fight head on.
every enemy in a modern shooter is the same
this is also handicapped, every enemy acts differently and does different things. who the forget cares if they dont all look like handicapped devil monsters from the 1900s? have you ever played rainbow six? lost planet 2? anything besides that piece of crap that went out of style years ago?

minecraft isn't that boring once you get to play it. creative is pretty fun, and there is flat map to build, or if you want a challenge - survival on flat map.
Dude your  not going to get us to like it

lol i would take its quality level design over dooms stuffty left and right turns in a boxy room any day. you just only have a boner for games that look like stuff or something because there is literally no way you can justify doom is more advanced and better then modern shooters.

CoD's level design is quality? what the forget are you smoking and where the forget did you get it? have you even played Doom? there's a hell of a lot more going on than "left and right turns in a boxy room," not to mention the player actually has the ability to move the forget around instead of walk down a straight line of scripted bullstuff that the game's "writers" want the player to move down. you're completely right, doom must be a bad game because it doesn't loving force you to do what the developers want you to do, how loving terrible! let's keep moving forwards in the direction that masterpieces of cinematic storytelling and innovative gameplay like CoD show us by restricting player freedom and not actually letting them play a game by designing environments instead of levels and putting in a whole bunch of paths and stuff to make it look more real but simultaneously not letting the player move there. loving amazing, really, it's the pinnacle of modern level design and truly a goddamn masterpiece.

Doom sure as hell isn't more advanced in terms of aesthetics and stuff, but CoD's level design is just moving backwards.

not to mention cods campaign has options as to what you can do instead of just running in t he fight head on.

yeah, like press the overly-context sensitive Use button and watch any variety of short cutscenes shown from the player's perspective to make them feel like they're doing something when they're really not.

this is also handicapped, every enemy acts differently and does different things. who the forget cares if they dont all look like handicapped devil monsters from the 1900s? have you ever played rainbow six? lost planet 2? anything besides that piece of crap that went out of style years ago?

Brilliant, you argue about the actual art direction instead of the variety of said art direction.

But yeah, CoD's enemy variety is staggering. Between all the Jenerikstan insurgents wielding assault rifles throwing the odd grenade at you and playing the same "lifelike" dive-rolling animation over and over and uh....well stuff, they all look the same from a distance so it doesn't even matter.

I've played Raven Shield, which is probably the last true Rainbow Six game.

not to mention you can actually open doors in doom. i'm glad you're not playing a mentally challenged spec ops soldier who can somehow shoot russians but not use a loving door handle.

not to mention you can actually open doors in doom. i'm glad you're not playing a mentally challenged spec ops soldier who can somehow shoot russians but not use a loving door handle.
ok, that's pretty trivial lol. i get what you're saying, but that's scraping the barrel a bit.

not to mention you can actually open doors in doom. i'm glad you're not playing a mentally challenged spec ops soldier who can somehow shoot russians but not use a loving door handle.

tap E repeatedly to watch detached arms flail wildly at a window to open it

tap E repeatedly to watch detached arms flail wildly at a window to open it
hey man, at least it ain't heavy rain

Dude your  not going to get us to like it
Speak for yourself.

There is a 6000 page Minecraft megathread for a reason.

lol i would take its quality level design over dooms stuffty left and right turns in a boxy room any day.
because 1,000,000x concrete walls for you to hide behind is good level design, right?

Lol you guys are pathetic.