Author Topic: What's your idea of a brilliant, perfect, tragically nonexistent video game?  (Read 3659 times)

Would be perfect if you have a free-creating mode where you don't have to get money or mana to create stuff, that's my prob with those games.
yes that's what I meant by "build mode", you're a god that controls every single thing and body, nobody gives a stuff about money. But it will seem as if it's just companies building those houses, and you can put prices on them or select an option on a little bubble that would pop up if you clicked on that house that would let you set the price. And you have the choice of the ways for this city to run, or pretty much do anything with it, kill anyone you want, they're all randomly simulated and have random backgrounds and will "grow" families.


Also, you'd go into a "Create-a-person" mode that will be kinda like the Sims character creation thing, but you get to choose their job and their clothing and if they're in uniform or not and what they have, so you could make a prostitute with a SMG and have her hair purple while in a slutty dress.
« Last Edit: August 09, 2013, 06:10:28 PM by Decepticon »

a game that is like
physics, a sandbox thing
and there were like, accurate chemical reactions, every element, etc whatever
and you could make stuff, out of elements directly or pre-made parts, or load from a list of many things that have already been made like guns and cars and stuff
it would be so cool
i think a better choice would be a remastered(????) tes:arena
yes
none of that randomly generated bs

a simulator with enough realism to make it the biggest most realistic simulator in the world with mixtures of puzzle, action, adventure, simulation, strategy, and etc in various areas. game would also need extreme customization, such as reading your thoughts and generating outfits based on your thoughts fantastic ways to customize

a 3d haircut system with varied tools to mix physics with character customization, a vast database of outfits which you can look up and give different colors/textures to (see the sims 3) various options to create a new house, possibly more than there should be. there would have to be over 10,000 different jobs available with a sort of simulation and various customizable things you could do.

and various areas where you would have to combat other players and/or npcs (i didn't mention how there was an option to play online?!) and various areas of realism. there would be various settings for speed/timescale, preferably a number like as /timescale, every npc that should exist would exist, events would be as likely to happen as they should be, more or less

you could choose from different eras to play in, and the game would have very realistic graphics and sounds, and the soundtrack would be made by hans zimmer

i am done
lol now theres no reason to go outside, thanks for increasing the land whale population

Moonbase Commander totally reworked for modern times

A modern fps shooter with the russians as the main protagonists and NATO as the antagonists

A modern fps shooter with the russians as the main protagonists and NATO as the antagonists
dude do u want to break the sistem

a first person military shooter in which you play a freelance mercenary in a nonlinear plot between two entities that are very distinct but both have good reasons for going to war with eachother and both are completely sympathetic

wiping out either side (both with their own plot-line) leads to a bad ending- the true ending is simply settling the war with as little bloodshed and as much guile as possible, possibly going after a barely-alluded-to but definitely-present shadow faction that is far more powerful and is using both sides as a means to an end



the gameplay, however, is basically team fortress-style crazy fps bullstuff from start to finish