Author Topic: [GAMEMODE] Super Murder Mystery  (Read 25523 times)

Bushido, your server just turned into a glorified TDM
it seems there's too much people to figure out who's maf and who's not.

It's just a huge clusterforget of RDMing and I keep getting spawnkilled by other innos while there's no admins
I haven't been to the server in a little while, but that was kind of my experience when I came one time. And the whole idea of just giving people new names and hiding the floating names above players just makes things much harder for both sides. I understand the idea behind it, but it doesn't really work imo.

The disguise, as cool as it is, is pretty much useless. Since everyone randomizes every round, nobody remembers who's who or what they look like. And the over-the-shoulder third person just kind of bugs me. These are a lot of good ideas, but they just don't seem to work well with each other


the point of disguising is to quickly drop suspicion

like if people know a guy in a purple shirt is going around murdering dudes and that's you, then you go and steal the identity of someone who isn't wearing a purple shirt that you are about to kill suddenly everyones looking for someone who doesnt seem to be present while you get to continue your murder spree

also the over-the-shoulder third person is supposed to be really restrictive so people can still sneak up on you with relative ease but still allow you to look around corners
« Last Edit: October 15, 2013, 11:22:11 AM by Bushido »

The only way I see to fix the tdmness is lower the player count

I feel it will help identifying people

I think it would be best at 23-27 people or less

Perhaps a larger map?

A cruise or a mansion would be wicked cool.

A cruise
Or a fancy blimp party
or on the top of a really tall buidling
cliff side mansion
etc.

until then we'll host tdms or somethin i dunno
Could you have the splatter blood with the TDM's?

this server is great but when is it hosted?

Or a fancy blimp party
or on the top of a really tall buidling
cliff side mansion
etc.
i liked my idea about being on a giant plane

this server is great but when is it hosted?

24/7 except when we don't host it


the point of disguising is to quickly drop suspicion

like if people know a guy in a purple shirt is going around murdering dudes and that's you, then you go and steal the identity of someone who isn't wearing a purple shirt that you are about to kill suddenly everyones looking for someone who doesnt seem to be present while you get to continue your murder spree

also the over-the-shoulder third person is supposed to be really restrictive so people can still sneak up on you with relative ease but still allow you to look around corners
Well, in response to the whole purple shirt thing. Normally only one person will know who's the killer in a conflict situation as most others would be shot dead trying to escape or trying to kill the maf, and even then, there's no way they'd ever be able to grab a name in the fray, mostly only the appearance of the player. For the one player who has time to react and yell or something, there's no game mechanic that allows them to quick call out to other players for assistance for help.

It would be nice if there was a death sound, or something that allows other players to identify the killer if the player being attacked reacted fast enough (I mentioned the callout which you were against, but why not something like a callout that calls out a random part of their body and a color then if they press a key?).

hey, I liked it



Why does the guy on the left have (what appears to be) my avatar? I know I wasn't there.

Why does the guy on the left have (what appears to be) my avatar? I know I wasn't there.
Players are given random avatars at the beginning of each round, as well as random names and items/weapons.



Anyways, I found this very fun to play. The only problem other than things that are still being worked on would be the player limit. We had like 40 players at one point and the best strategy was to hide until half the players were dead. When there were about 12-16 people left, the actual game started instead of it just being a deathmatch. I think the limit should be around 20 and there should always be at least 2 admins present. Otherwise, as said before, it is a deathmatch for a portion of the game.

One thing that people didn't seem to understand was:  when you can knock someone out or kill someone. I found that players generally kill the winner of a fight they witness or they just start shooting at whoever else is shooting. There are many problems that arise from this. For one, if you start shooting, other people will see you shooting and do the same thing. This is what causes a lot of deathmatches and random kills. This also causes innocent people to kill other innocent people. Unless it's an amazing strategy by the mafia to cause a deathmatch, innocent players are randomly taking out other innocent based solely on the fact that that person is shooting.

I've played a ton of Mafia Madness, which is similar to this gamemode. My rule is this:  only kill someone based on what they do after they kill someone. You could turn a corner and see someone shoot someone else to death, but you don't know if it was in self-defense or if it was an actual murder. I'd say, and I'm not lying, that over the course of the entire time of me playing this gamemode, 90% of my deaths were either getting killed for defending myself or from someone beating my unconscious body to death without knowing what I did.

A lot of the time, I would knock someone out in defense and then start typing to explain why I did it, only to be immediately knocked out by the first few people on the scene. And even worse, they would beat my body to death and revive the mafia I was defending myself against. And it's not a fellow mafia doing this, I've seen an entire group of people do this right out in the open. People assume that whoever won the battle was mafia. So the innocent was beat to death and the mafia was revived and rewarded for drawing attention to a "mafia" (even though that person wasn't mafia).

One thing that I was becoming quite frustrated about while playing this was stupid innocents. Sometimes I would be knocked out and left unconscious by a mafia member somewhere in the back of the map. Most of the players are gathered near the middle while I am lying unconscious behind the scenes. Then, a random player would come along and find me. They would loot me, beat me to death, and walk away. Half the time that I checked the player or players that did it, they were innocent.

To sum that all up, players need to think before they knock someone out or kill someone. See what a player does AFTER they kill someone. Use common sense.

Why does the guy on the left have (what appears to be) my avatar? I know I wasn't there.
Because you really claimed it, right?