Poll

Which one is more fitting to the new SNES styled music, and adds more to the old school vibe?

#TEAMPLASTIWARE - Outlines?
21 (50%)
#TEAMELECTRK - No outlines?
21 (50%)

Total Members Voted: 42

Author Topic: [Game Project] Dism - ???  (Read 38617 times)


finished something

https://soundcloud.com/vivalent/rivers-of-dezik

still want to tweak the mastering a bit

finished something

https://soundcloud.com/vivalent/rivers-of-dezik

still want to tweak the mastering a bit

Ehhh, I'm kind of on the fence about it.  It's got some good ideas but it's kind of all-over-the-place.
« Last Edit: April 03, 2014, 03:59:53 PM by Plastiware »

finished something

https://soundcloud.com/vivalent/rivers-of-dezik

still want to tweak the mastering a bit
Ehhh, I'm kind of on the fence about it.  It's got some good ideas but it's kind of all-over-the-place.

basically this
it could be good if you tweaked it but right now it's eh
« Last Edit: April 03, 2014, 04:01:18 PM by Electrk. »

« Last Edit: April 03, 2014, 04:05:07 PM by Plastiware »

Is there a main theme for the game yet? I think I can do a 8-bit remix for pause menus, if you want.

Is there a main theme for the game yet? I think I can do a 8-bit remix for pause menus, if you want.

There is, and thanks, but I already have a menu version underway.

Ah, it's fine. It'd be cool if I can make a track for the game though.


ignore the doorless house

ignore the doorless house

I really like it, it's fluid and polished. I have only one problem though.

The health bar signifies no real value, as a new player, how would you know how many hits you have? The bar is just a bar with no numbers, percentages or lines to signify any real value.

Just a suggestion, I really like the way this is coming.

I really like it, it's fluid and polished. I have only one problem though.

The health bar signifies no real value, as a new player, how would you know how many hits you have? The bar is just a bar with no numbers, percentages or lines to signify any real value.

In my experience, that's never really been a problem.  After taking damage a few times, you usually get a pretty good sense for what does how much damage and what it means.  Kirby Superstar is a good example.

A few dividing lines might be nice though, yeah.

Oh? You guys did not know that that is equivalent to one hit? Yeah, I know, crazy, you have to buy more health bars and stick them on.

Oh? You guys did not know that that is equivalent to one hit? Yeah, I know, crazy, you have to buy more health bars and stick them on.


not enough health bars


ok there, I've added lines in the health bar that tell the amount of health you have. After every line, it means you've lost another 25%. You can tell that some of the words are messed up, like cranq and indis, that's because those aren't in English, they're in Winton, and they're curse words. And the word doesn is like that because I'm not sure if I can add apostrophes inside strings, so I just left it like that as if he didn't pronounce the letter t

Also Zanaran if you wanna help out with music you should show us some of your work