Oh I'm sorry for not liking games ripping or holding out content out to be dlc, Or games being unfinished.
I guess I just like games to be finished.
I think you have a terrible understanding of what DLC is.
Look at the Borderlands series for example. The DLC is those games were completed after the game was finished and increased the content of the game. They weren't holding out on it and the game did not feel unfinished.
Yes some companies do that, but that's not the fault of downloadable content. That would be the developer's fault.
Also, a little list I made showing how much funding some games you may or may not know about on steam.
Thomas Was Alone - $2,452/4,000... A platformer game that was pretty well received and barely managed to make the funds necessary after the campaign failed.
Cthulu Saves the World - $6,898/3,000... A neat RPG that literally only costs 99 cents.
Octodad Dadliest Catch - $24,812/20,000...A game that's pretty well known now and barely hit it's funding target.
Divekick - $32,543/30,000... A very simple fighting game that's developers cancelled the campaign before the end date after they secured funding.
None of these games received 20x their desired funding and still completed there game. So this whole extra money because games are expensive stuff is just bullstuff.
DLCs are an after thought. Not something you PLAN FOR.
So loving tired of games that pull this stuff today.
"PREORDER AND GET SOMETHING WE WERE SUPPOSED TO LEAVE IN THE GAME. FOR FREE*"
I can agree with that last part. I was pretty annoyed with any game that gave you extra content that you can't get otherwise just for preordering it.