I have discovered life in this threadAnd how to steal the crownIn all seriousness i'm planning on making a game but i need to learn basic unity stuff, every hour i have no classes at school i look up some tutorals, but i still haven't started yet.How do i make myself less of a lazy forget?
in cpp youd first define the class then the main stream and then youd print an annoyingly weirdly syntaxed string of code that stands as a print function
#include <iostream>int main() { std::cout << "hello\n"; return 1;}
really dirty, restrictive, inconsistent, and just ugly in general.
Are you using C# instead of C++? To print something to console in C++ all you need isCode: [Select]#include <iostream>int main() { std::cout << "hello\n"; return 1;}EDIT: I forgot my return :c
Great. My monitor just completely died. It's an LG flatron w1934s. it makes a black screen and lights up the blue led on the bottom. so until anyone figures out how to turn .exe to .love, im forgetedi had all my games on there and i didnt put them anywherei dont have any other monitor that will work with my pci need to buy a new monitor now :((Edit: now i have to rewrite the whole loving game again and redraw all the loving spritesheetsSomehow when I turned off my pc through the power-switch (remember, no monitor) the files didnt save and they are corrupted. All of them/ The spritesheets aswell. This is really bad
so until anyone figures out how to turn .exe to .love, im forgeted
return 1;