swg is not a sandbox game...you really dont know what a sandbox is do you. open world and open ended =/= sandbox.
all these open world action or rpg games isnt what i would consider sandbox...in fact i havnt seen a single sandbox game even mentioned in this topic yet. besides blockland.but having stuffloads of space isnt necessary, it dosnt really make it better.
The game itself has no limit. What happens is the game will eventually fill up all available memory and the comp will crash.
The game isn't programmed to store every piece of map in memory.
just cause 2s map was kinda lame imo
it's great for driving vehicles
yeah the elder scroll games get smaller and small by travel size, every game.but this is perhaps because daggerfall is hours and hours of USELESS repetitive views and nothing going on.people want to experience and interact, not see trees and rocks for 90% of the game.
oh, I thought it was infinite. for shame
JC2 map is almost the size of pluto,