the game looks boring. its a RTS game with 1 strategy every game. all the maps look and function exactly the same.
its kind of mmorpg-like in the sense you have a long term self compleationist goal. but games are like 40 min long and you are really just replaying over and over and over.
eh
Hockey sucks. All the hockey rinks look and function exactly the same.
Football sucks. All the football stadiums look and function exactly the same.
Soccer sucks. All the soccer fields look and function exactly the same.
The funny part is, all of the LoL maps are actually different. There's summoner's rift which is a three-lane map with the 'standard items' available. Twisted treeline being the most similar to summoner's rift is pretty much a two-lane map with items more suited for champions good for 3v3s. Crystal Scar is a completely different game mode, which doesn't even have lanes. It has 5 'control points' which are the main objective instead of plowing down rows of turrets till you get to the nexus like in the other maps. And then howling abyss is a single-lane map built for chaotic and intense combat, which is why it's made to be played random.
And maps aren't even the depth of the game. There's over 100 unique champions to play. None of them suck, and each of them have their own set of abilities. Yeah there may be some small similarities between a few of them, but there's over 100 of them so what can you really expect?
Same format for each game? Interesting, because I've seen things shift throughout playing, and reading, in all skill levels of play. I'm not sure where people get the idea that "everyone is going to and always will play: adc and support bottom, mage assassin mid, assassin or brawler jungle, and off-tank top and that's what's best and that's what has always been best."
Yes, it is the most common setup, but it's not the only one that's worked. I've seen matches with two players in the jungle. Matches with no adc or supports. No junglers. Duo bruiser tops. Two adcs bot. Adc top with bruiser and support bot. And plenty of other 'not the meta' setups.
There's also different ways of playing the setups as well. Like trying different builds with items that aren't just giving you flat stats.
yeah, it is, but you can buy stuff(??? idk what)
The only thing you can buy with cash that you can't buy with in-game currency is skins and exp/currency boosts. Exp boosts become quickly irrelevant. Currency boosts aren't worth it. Skins do not affect gameplay, aside from ones with sunglasses reducing the damage of one champion's passive by 1, which doesn't even trigger that often, and any champion will have over 1500 health at the end of the match.