By "megaman game" I meant a game with the same style of gameplay and visuals.
well guess what
it's still that same thing, in a spiritual successor type of way. a 2D side-scroller with robot-shooting madness

(see those cone baddies, that is what this crazy lady might
design. which by the way, designs look like
this. a visual artist then takes them and creates models, then another artist renders it for the game. she is literally just one step of several before something gets into a game. hell, designs can take several forms before a director accepts them)