Author Topic: Counter Strike bomb gamemode  (Read 4232 times)

Yes, this isn't very original but I think it'll be pretty fun with all the different maps that the community has already built.

Stuff like the airport, or perhaps someone builds a remake of Dust_2. Plus we don't have to use the same guns, although they would probably have to be balanced.

For anyone who doesn't know the bomb gamemode:

a team of terrorists must plant a bomb in one of two specified locations. Another team of counter-Terrorists is sent out to 'counter' them. If the bomb explodes then the terrorists win, even if they are all already dead.
If the terrorists die before they plant the bomb then CT's win.
If the CT's defuse the bomb then the CT's win.
Defuse kits can be used to defuse the bomb in 5 seconds rather than in 10.

Money is issued out to each team at the start of a round, the amount depending on their current standing in the game (i.e. if you lost last round then you get less than the team that won), and the money is spent on different weapons and equipment like HE grenades and said defuse kits.
Each person in the team has their own individual pool of money.

Money is earned on kills depending on the weapons used.

If you're unsure about something, then just go wiki it.
But seriously it'd be pretty cool to see this get done.

Simple, but entertaining! +1

I might make the build if someone else makes the other stuff.

HMM it seems we need some dandy Counter strike weapons to make this complete

i thought the normal gamemode was already made for slayer

Here's what I have so far of the build.



It's gonna take a while.

I think this would be made better if there was an actual bomb item that spawns. A terrorist must pick up the bomb/start with it and bring it to one of the sites, and, of course, the Ts lose if they die before planting it and CTs always lose if they all die but Ts win if the bomb detonates and CTs win if the bomb is defused.

I think this would be made better if there was an actual bomb item that spawns. A terrorist must pick up the bomb/start with it and bring it to one of the sites, and, of course, the Ts lose if they die before planting it and CTs always lose if they all die but Ts win if the bomb detonates and CTs win if the bomb is defused.

Lol this is exactly what I suggested

Bomb planting code is done! if you name a brick "CSBOMB" and you have a bomb, a temp brick will follow your mouse in a small area around that brick, it will be green if you can plant it, and red if you cant
I need:
Bomb Model for static shape
Bomb Model for Item&Image
Diffuse Kit Model for Item & Image (pliers)

I need to get done:
Actually planting the bomb
Diffusing the bomb
Code for slayer teams

Note:
I will drop this project if I don't get models soon

I've got about half of de_dust2 done.

Got bomb done, now I'll make the defuse kit.

CSBomb (View in 3D)


.dts's and textures:
https://dl.dropboxusercontent.com/u/37976234/CSBomb%2BTextures.zip

Also, for the item, I would suggest using the /hug animation, because that way it'll be held with two hands.

Tell me if I need to fix anything.
« Last Edit: December 30, 2013, 03:26:18 PM by TheKhoz »

Cables are all smooth shades, P3D doesn't like doing smoothing by object though and does it by material instead.
c4 (View in 3D)

Just gotta texture it and then actually export.

forget that's the second time this has happened lol

only khoz put a download, he wins!

except, he always puts new textures that aren't default which mess up if a player doesn't download textures
and that makes me upset