>When you break all the supporting bricks of a figure in minigame the whole build wil fall down. But will respawn instead of just staying broken. Yespls.
>Customizable Bot Gui so you can set a bot's weapons its partol route it's kill range (how close someone must be for it to follow them and kill them). And set they're appearance. Something like this would be good.
>A whole set of options for inside vehicles (for example "A" would be turn left in vehicle but strafe left normally). Auto straighten when you let go of the key (requires the seperate controls to work) so you don't have to turn back every time you turn. An option for this would be nice.
>Some Maps That auto load Challenges. Like a stage select button on the main menu. In the demo you'd have only one stage. I'd be more than happy to help with the stage development. Lolwut.
>The sword should be able to defend (hold it up slated in front of your head). Vertical horizon is working on one and i think it would be very successful. Nothx.
>The ability to pick up and throw people when unarmed would be nice. When holding someone you would just hold your hands up above your head and they would be mounted there, and you just bring them down when you throw. You should be able to throw across a 16 by 16 plate at the most. Or even better, the ability to 'push' people when unarmed (like with vehicles.)