I mean the Unity version wouldn't be free. Also thanks, Ephiatles! Let's make this happen! Hip hip, hooray!
I thought it was? Otherwise we'd have shadows that older computers could run and not have them looking really blocky and not like the objects casting themWhat about the original pictures of the shadows and shaders? I forget why it was that we didn't get those instead
Just FYI, Masterlegodude, the bad shadows can be fixed by writing a custom shadows script that modifies the Unity engine. And yes, Johnny, it could be mad to work with the Rift.