it isn't an argument when joining the server?
can't test this because the server is deciding not to work
but pretty sure it's in this mess that RTB packages
function GameConnection::onConnectRequest(%this,%a,%b,%c,%d,%e,%f,%g,%h,%i,%j,%k,%l,%m,%n,%o,%p)
also, if turning off downloading for specific things doesn't stop the server from sending the data
why would people still be suggesting to turn off the options to speed it up if it doesn't speed it up?