Author Topic: Spaceship Needed  (Read 1340 times)

I would like a spaceship build that basically fits the needs for a Space Cadet RP.

Preferably large in size, though.

List everything you would like to see in it and I will cycle one it with my multiple other projects. By that I mean work on it at the same time.
« Last Edit: February 01, 2014, 08:36:48 PM by Bester Bageler »

I would like an engineer room, a bridge, a variety of bunks in different rooms so Cadets can be formed into squads if big enough, a recreational lounge, combat room, mess hall, security, storage, observation deck, medical room, armory, officer room, detention, zero gravity chamber, a simulation room (essentially just a box that simulates being in a fighter or something, people would just RP what happens or be sent to a large area with bots controlling the enemy. Doing the later is optional.)

And other things you see fit, of course.


Note: I would like event systems that just have interactive things, such as clicking on a vending machine will disperse an item or something. Notice that the outside overall does not need to be pretty, but if that is how you build then do so.
« Last Edit: February 01, 2014, 08:41:37 PM by Swat 3 »

Ok, I am off to start making you Ender's Rp. Should I make it so the players can blow up a planet btw?

Ok, I am off to start making you Ender's Rp. Should I make it so the players can blow up a planet btw?
Bester, please.

You can ask Ike, I brought this idea up a while ago. It was just a coincidence that I asked for this and watched Ender's Game today.

Bester, please.

You can ask Ike, I brought this idea up a while ago. It was just a coincidence that I asked for this and watched Ender's Game today.
You want to separate the cadets in to squads, you want a zero-g room.

You want to separate the cadets in to squads, you want a zero-g room.
Not a zero-g room with two end zones and freeze rays or that stuff, just floating around and stuff.

Separating cadets into squads makes sense, really. Adds to competition and motivated performance.

Stuff I started, to begin I had this one old space fighter roosterpit save so I made the entire fighter. The roosterpit I am going to use as the simulator version but here is the save of the full fighter.


I might make a gallery topic for the fighter itself later with save. Just so you know.



Fighter in flight and landed versions
« Last Edit: February 02, 2014, 05:03:24 PM by Bester Bageler »

Thank you.

No pressure on the build, though, I don't really need it right now. Do your own thing that works for your schedule.

Oh, if it is not any trouble, I would like some sort of cryogenic chambers added into the ship, but if you already started and cannot do it that is fine.
« Last Edit: February 02, 2014, 04:54:22 PM by Swat 3 »




i saw it so:

  • he has big ass engines
  • lovey pilot thing(?)
  • escape pods
  • etc