...how would you determine if you "win" a minigame?Too many variables.
uhmonActivate>MiniGame>Win
I'm sorry.What?
lets say the server is a race between 2 teams to get to a button to winwhen you press that button, you win, and the round ends.
The problem with this is that there can be multiple winners and that they can be either players or teams. The event system doesn't really have that level of flexibility.