Author Topic: onMinigameWin + onMinigameTeamWin  (Read 915 times)

Events that are called when a single player or team wins the minigame round, not just when it ends.
« Last Edit: March 18, 2014, 10:29:48 PM by Acerblock »

The next version of Slayer has an onMinigameRoundEnd event. Similar to what you want.

...how would you determine if you "win" a minigame?
Too many variables.

...how would you determine if you "win" a minigame?
Too many variables.
uhm
onActivate>MiniGame>Win
« Last Edit: March 03, 2014, 12:46:38 AM by awesomebread »


I'm sorry.
What?
lets say the server is a race between 2 teams to get to a button to win
when you press that button, you win, and the round ends.

lets say the server is a race between 2 teams to get to a button to win
when you press that button, you win, and the round ends.
not exactly what I wanted, I meant like the last person or team standing. Thanks Greek for implementing it.

I'm sorry.
What?
onWhatever -> Minigame -> Win is a Slayer event.

Bump, the slayer update didn't give me what I wanted exactly.

/support

onminigamewin and onminigameteamwin are events i've been wanting to see for the longest time. would be nice to have, wouldn't it?

would really enhance search and destroy too.


The problem with this is that there can be multiple winners and that they can be either players or teams. The event system doesn't really have that level of flexibility.

The problem with this is that there can be multiple winners and that they can be either players or teams. The event system doesn't really have that level of flexibility.
Can an event still be created that targets all the members of a winning team?