Nice particle affects, praire.
I made a new test, I figured out how to add hats and miscs.
I didn't give the pyro a weapon because his taunt wouldn't really allow it.
http://youtu.be/vtSRkerAJzg
Today (It's 6:43, I go to school in 30 minutes) I want to learn how to make a character walk when using their default running animation.
Basically, I want to move a model from one place to the next, but I want to make it seem like they are running with their default running animation instead of just floating. I can apply the animation, but I can't get the thing to move.