Poll

Steam authentication, for a one-time, lifetime payment of $10?

Yes
No
Do more research to find a way to do it with a SteamID
Hire somebody else (for a reward) to find a way to do it with a SteamID

Author Topic: Steam authentication for HammerHost  (Read 9895 times)

what if they want to host it on their own steam account?
maybe you should look into using the steam api

Why are you charging to use steam

"do you want to pay more???" yes/no

Why the forget are you making a steam account just to host? Why not just authenticate???

Why the forget are you making a steam account just to host? Why not just authenticate???
Because after 4 hours of research, it seems that only Badspot has the ability to make the game use SteamID's (a number such as STEAM_0:1:25759419) for authentication.
Non-developers can only use the web API, which provides statistics about the user. I do not know the source code of steam_API.dll or Blockland.exe, so I cannot find out the process for using a SteamID to authenticate a game.

And by the way, after more than 4 days, my Steampowered forum account is still in the moderation queue for the forum. That's about the only place I can ask questions like this.


But I can hire somebody else to figure this out. I could give them 6 months of free hosting on HammerHost.
« Last Edit: March 10, 2014, 08:38:48 AM by Hammereditor5 »

Even if this does happen on a regular basis to HammerHost, my Dogecoin mine provides an ample supply of money to pay for DDoS protection from Servermania.
Earning $7 a day will get you about 5 DDoS protected ports a month - DDoS protection is not at all viable at your price point. Again, ServerMania is not a sensible choice.

Seriously, it makes $7/day. Enough to pay for the Cloudflare "Business" plan.
CloudFlare only protects/proxies a set range of ports, all under 10000, all for HTTP(S). Not sure you really understand what you're typing.

My goal is not to protect every single UDP Blockland server, but the HammerHost control panel, which involves port 80 (Tomcat JSP server) and port 3003 (Node.js web socket server).
Servermania offers 1.5 Gbps and 2 ports for $50, which is reasonable for me if Okiver decides to repeatedly DDoS the crap out of it for a long time.
all for HTTP(S)
Oops, the website didn't say it.
« Last Edit: March 10, 2014, 09:51:00 AM by Hammereditor5 »

My goal is not to protect every single UDP Blockland server, but the HammerHost control panel, which involves port 80 (Tomcat JSP server) and port 3003 (Node.js web socket server).
Servermania offers 1.5 Gbps and 2 ports for $50, which is reasonable for me if Okiver decides to repeatedly DDoS the crap out of it for a long time.Oops, the website didn't say it.
Then someone launches an attack on the servers actual IP (the one the Blockland servers are on) and suddenly your DDoS protection is pointless because the whole server is down.

Then someone launches an attack on the servers actual IP (the one the Blockland servers are on) and suddenly your DDoS protection is pointless because the whole server is down.
I can throttle the bandwidth on each Blockland server to something like, say, 15 Mbps.
This way, even if every single BL server is attacked, it'll not halt all network activity.

I can throttle the bandwidth on each Blockland server to something like, say, 15 Mbps.
This way, even if every single BL server is attacked, it'll not halt all network activity.
If someone sends 5gbps at your IP, nothing you have installed on the server is going to do anything to even begin stopping the attack and you will be null routed and eventually terminated. Time for you to do some reading I think.

If someone sends 5gbps at your IP, nothing you have installed on the server is going to do anything to even begin stopping the attack and you will be null routed and eventually terminated. Time for you to do some reading I think.
EDIT: I think I understand what you mean now. Even if I block the requests, they are still requests and will spam up the bandwidth.
« Last Edit: March 10, 2014, 03:04:04 PM by Hammereditor5 »

EDIT: I think I understand what you mean now. Even if I block the requests, they are still requests and will spam up the bandwidth.
Yes. To avoid collateral damage your host will take your entire server offline (null routing) and when they review the bandwidth logs they'll terminate you for having a DDoS attack launched at you.

Yes. To avoid collateral damage your host will take your entire server offline (null routing) and when they review the bandwidth logs they'll terminate you for having a DDoS attack launched at you.
I guess it depends on how severe and prolonged the DDoS attack is, but with a 100 Mbps port speed, I am vulnerable.

I'm doubtful 4 GB of ram will support ten servers at once,

I'm doubtful 4 GB of ram will support ten servers at once,
Oh hell no