Poll

Take time to add building while planning the actual game?

Yes
60 (85.7%)
No
10 (14.3%)

Total Members Voted: 70

Author Topic: Blocktopia  (Read 15280 times)

Encountered a bug while building

When building, some of the other blocks around you that are different sizes from the one you are building with, change their size as well to match the size of the brick in your ghost brick. It's really weird.

Encountered a bug while building

When building, some of the other blocks around you that are different sizes from the one you are building with, change their size as well to match the size of the brick in your ghost brick. It's really weird.
That's strange, I can't get it to happen for me.

Anyway, looks like someone tried out building:


Guess I'm going to make the brick type editor now, and then maybe make some way to remove your bricks.

Yeah that was my building I tried attempting. Some of the blocks were changing their shape on their own as I was building, depending on what ghost brick I had out.

Dren, was my problem that OpenGL wouldn't load? If so, how am I able to play Blockland with the OpenGL driver?

Brick type editor added.
You can choose the dimensions and texture for any of your 9 brick type slots now.
Right click to open to editor on the brick you're currently selection.

Ghost bricks have also been made transparent.


edit: I cleared bricks, because so far its mostly just spam. But that's fine, as we're testing.
Dren, was my problem that OpenGL wouldn't load? If so, how am I able to play Blockland with the OpenGL driver?
What version of OpenGL can you support?
« Last Edit: April 03, 2014, 12:59:17 AM by DrenDran »

Put some limits on size and texture.
Size must be between 1 and 20 now.

Next update will have building controls rebindable, as well as having a way to edit/remove your own bricks.

When will bricks get their own textures?

When will bricks get their own textures?
Slow down. This game is still young. We're lucky he's already working on making a brick remover of sorts.

Put some limits on size and texture.
Size must be between 1 and 20 now.

did I have something to do with this

Slow down. This game is still young. We're lucky he's already working on making a brick remover of sorts.
It's just a texture dude. No big deal

When will bricks get their own textures?
Well the wood and metal textures aren't used for anything else, so I guess those are the brick textures for now.
I wasn't really planning on making brick/lego like textures as Blockland did, rather I was going to let them have a selection of high res realistic textures the user could choose from.

Slow down. This game is still young. We're lucky he's already working on making a brick remover of sorts.
Ha ha, yeah. Thanks lol.
Brick removing should come soon. Brick editing doesn't seem like a big deal, since there's not that much to edit. (dimensions and texture)
Basic brick editing will require a bit of a protocol upgrade (as bricks now have ownership and their ids and owners are sent to the clients), which is always annoying though.

did I have something to do with this
kinda lol
i mean does anyone really need to make a size 25x25x25 cube. Note that each dimension individually is limited. You can still make a 20x20x20 cube.




I'm working on an ingame key binding menu right now.


To-Do:

  • Make ingame keybind menu
  • Make other settings ingame
  • Make escape menu rather than having escape quit the game
  • Add collision to bricks
  • Make bricks affected by lighting correctly
  • Let players remove their bricks

How can I get my OpenGL version?

You can now bind keys from within the game.
Hitting escape no longer exits the game instantly.

Hitting escape no longer exits the game instantly.
I love you.