Poll

i'm not managing this

yay
32 (59.3%)
aw
22 (40.7%)

Total Members Voted: 54

Author Topic: Blockland Forums: The Game: The Possibility (not under management)  (Read 39215 times)


Zay dropped out like a huge pusillanimous individual.
w/e we need a new animator now.

Mind explaining? Is it Kingdom Hearts esque bring open a magic menu or item management I.E. armor and weapons?

well I did kinda bring up something about earthbound or FF (final fantasy), but that might work too



pixel art is done (in a perfect modern world) with the same mindset as something like game maker

it isn't used because the creator is unwilling to put forth the effort to handle art (or in the case of game maker, programming), it's used because the creator is more proficient in other elements of game design. it's easy to mistake this for the former if you don't specialise in whatever elements those are.

if you're a programmer or a programming-centred team, you probably want to focus on programming, so a less time-consuming and easier approach to art is good, because that means you're less distracted from your area of expertise. this is exactly why minecraft's textures are pixel art style. notch's artistic abilities were limited, and he decided to spend more time working on the programming behind the game rather than hiring someone to do art or spending ages making the art himself.

if you're an artist or an art-centred team, you probably aren't going to want to learn C++ or something, so making your own engine or working with something that requires you to work with a great deal of lower-level code is unattractive, because that would be distracting from your goal.

if you have a team consisting p much exclusively of volunteers or internet community buddies, it's unlikely you'll be able to find someone capable or willing to make more professional artwork because it's more work for little more than a pat on the back.

however, it becomes a bit different when you're approaching a design element a particular way because of style. when you do this, you have to have justification for it. AVGN adventures or w/e is justified in having a pixel art style because of the subject matter. AVGN deals in retro games, so it makes sense that his game be in a 'retro style'. if your game is trying to get across an air of simplicity, a pixel art style may fit as well. but laziness is not a style.

if you choose a style or approach a design element because of laziness, it will show very obviously in more than just aesthetics or bugginess. the entire game will suffer ultimately, and that is the real test.

sorry for the word wall that i doubt most people will read


All I see is DrenDran bashing on you because he thinks he's so much better for making his own stuff.
reading is fun lol

Note I never actually mentioned anyone's names or mentioned my own project. You probably just read the first sentence if my post and made assumptions.

Honestly I feel like the only reason this game would crash is if people continue to bash on the fact it uses pixel art causing the team to just say "forget it" and stop making the game

so pretty much, if you don't like the pixel art then don't complain about it.
just leave.
Uh flat, they haven't even started yet.
Obviously I wish them the best of luck, I do want to see this do well, but from my days on the gamedev forums I gotta say the success rate is about 1% right now.



Also otto, you can do without art or other assets and use placeholders and still make an interesting game, but if you try that with programming the best you can end up with us a reskin of another game.
« Last Edit: March 24, 2014, 05:01:41 PM by DrenDran »

I do want to see this do well, but from my days on the gamedev forums I gotta say the success rate is about 1% right now.
yeah it'll be interesting to see if this is actually made lol

it's basically all on the artists at this point, I dont have that much I need to do that I haven't already done.

it's basically all on the artists at this point, I dont have that much I need to do that I haven't already done.
Do you have a new video?



we need artists.

PM me or steam me at madmanformayor if you wish to join us.

We're not going to give up on this project, at least I'M not, and we will take our time if we need to.

It's likely we will be able to pay you, donations would be great once we get this moving.

Also i'm basically the manager.



We're not going to give up on this project, at least I'M not, and we will take our time if we need to.

It's likely we will be able to pay you, donations would be great once we get this moving.
I can give some Steam games.