Poll

Do you like it?

Yes i do! more pictures please
202 (87.8%)
I like it, but i am not in default :/
15 (6.5%)
No i don't, sorry :/
13 (5.7%)

Total Members Voted: 230

Author Topic: Cohort Team Laboratories [Terrain and nature]  (Read 56595 times)

Nahh, im often afk when i eat (it takes betwwen 1 to 3 hours)
im very often on the servers
building terrain is just pain

Nahh, im often afk when i eat (it takes betwwen 1 to 3 hours)
im very often on the servers
building terrain is just pain
Agreed

The hell do you eat that it takes so long? .-.

first, i kinda cook all myself, it usually take 30 minuts to 2 hours following what i cook
then i eat, i watch a documentary (rarely movies) (20 to 30 mins)
then i take dessert, take around 10 minuts cause im french (the irony)
then i come back from afk to blockland, or sleep and forget to leave the game :P

first, i kinda cook all myself, it usually take 30 minuts to 2 hours following what i cook
then i eat, i watch a documentary (rarely movies) (20 to 30 mins)
then i take dessert, take around 10 minuts cause im french (the irony)
then i come back from afk to blockland, or sleep and forget to leave the game :P

Are you a long-lost cousin of mine? :-u

bump so it doesnt die until i work on this project again (prob 2 months)

this looks PERFECT for hide and seek

bump so it doesnt die until i work on this project again (prob 15 days)

bump just to make sure

New pictures of some areas of the map
im working on the project atm





ya so we're considering cancel this project seeing the interest is low
I bet this is mainly posted for bait and attention seeking, since this came out of nowhere.
Also I never heard of you before.

This topic needs more screenshots!














































quick question, when you hit the brick limit or finish or whatever is the underground bit gonna be all closed up or is it gonna be cut off awkwardly in places?
or are you already done with that part and focusing on the above ground part?

whoa what kind of shaders/texture packs are you using there?

whoa what kind of shaders/texture packs are you using there?

1) use ports modified shader: http://pastebin.com/C4NJkQMA (paste in shaders/rendercsm_frag.glsl if you aren't using a shader mod)
2) get reshade and that new ao effect, if you want the same config just throw these in your blockland folder instead: https://dl.dropboxusercontent.com/u/143512782/ShareX/2016/05/stuff.zip

it will not work in multiplayer (yet, forget arbitrary limitations)
« Last Edit: May 28, 2016, 10:38:13 PM by Zeblote »

I bet this is mainly posted for bait and attention seeking, since this came out of nowhere.
Also I never heard of you before.

No no, i really questioned myself about canceling the project.
You never heard about Sleven? come on.

quick question, when you hit the brick limit or finish or whatever is the underground bit gonna be all closed up or is it gonna be cut off awkwardly in places?
or are you already done with that part and focusing on the above ground part?

Considering the bricklimit is above 1000k, and that the game crash around 320k, i set the limit to 300k, were currently at 240k, it leave me 60k to finish all, i think i can manage :P

Thanks Zeb for the screenies! test
« Last Edit: August 30, 2016, 02:21:48 PM by Sylvanor »