here's what was spamming up my console
%
Syntax error in input.
eval error >> 37078.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
Syntax error in input.
eval error >> 37077.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
Syntax error in input.
eval error >> 37076.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
Syntax error in input.
eval error >> 37075.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
Syntax error in input.
eval error >> 37074.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
Syntax error in input.
eval error >> 37073.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
Syntax error in input.
eval error >> 37072.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
Syntax error in input.
eval error >> 37071.onSlayerMinigameReset(\"13935\");
BackTrace: ->SimGroup::chainMethodCall->SimObject::call
%
%
I'm not sure if this is during a mini game reset, but I'll definitely nab it when I know for sure there is one. But does this mean anything to you?