Author Topic: The <WORST> 3D models you've ever made?  (Read 15574 times)

Flat as forget and dear lord that olive
but olive that part
hahaha
haha
ha

i thought it was good at the time

i thought it was good at the time

To be fair, fix that grip and trigger and it could not be bad at all.



Kinda wish I finished it when I had the model.

tak isn't fishing for compliments. Here, look at these two models in comparison to each other.





If you know you're capable of the latter, why would you accept the former as release-worthy?

I actually prefer the first.


I actually prefer the first.
much simpler models tend to look better in bl instead of insanely high detailed over the top guns.

Holy gosh darn takato those are the worst models ever I'm literally clawing my eyes out right now you should be arrested for making such horrid creations and your mom wouldn't even hang it on the refrigerator door jeez.

much simpler models tend to look better in bl instead of insanely high detailed over the top guns.
the second one isnt exactly "insanely detailed"

especially not compared to some of my other stuff

though I do have a lot on it I'd change/remove to make it more blocky, I just cant because I dont have it anymore

Just to put something into perspective, here's the rough scope of my abilities in blender.


An image showing the first seven shapes under the first submenu of "Add". The shapes are not aligned in any meaningful way.


I used to be able to add materials to shapes, but I've forgotten how to do that. Whether I can export to .dts successfully is basically a 50/50 chance.

Just to put something into perspective, here's the rough scope of my abilities in blender.

[im g]https://googledrive.com/host/0B4GRSUrNQHt_RVI5R1hNYjhxNGM/Blender%20Fail.png[/img]
An image showing the first seven shapes under the first submenu of "Add". The shapes are not aligned in any meaningful way.


I used to be able to add materials to shapes, but I've forgotten how to do that. Whether I can export to .dts successfully is basically a 50/50 chance.
Problem 1: You're using outdated software.

Problem 1: You're using outdated software.
Not actually the problem. If people could model with it when it was current, they should be able to do it now too. It's not like it lost features as time went on.

Also, pretty sure he needs that version to make stuff for Blockland.

Problem 1: You're using outdated software.
Lol no.
It's difficult to work from something you're accommodated with to something like the last versions in terms of software.
It's not the same, not by a long shot.
I am also used to that version and I have no intention of upgrading.

You guys are all stuck in the past then.