Just some tips:
=Less dependency on host/admins. Once the server is up, running, and set up, the only thing an admin or host should have to do is moderate.
-This means the host shouldn't set up leaders. This should be an acquirable status.
=Add end-game content.
-This is the major reason why any DRPG server dies or resets. There's nothing to do when you max out.
=Make the journey worth it, even.
-No Blockland player wants to mindlessly grind for 5 days just to reach your end-game content. They want to have fun the entire time they play. I'm not saying make the grinding easier, just make it more fun. Add some features the players unlock along the way, or something. This is the reason 80% of the players leave before making it to iron even.
=Add some diversity other than tiers.
-You have 7 swords. They have no difference other than the amount of damage they deal.
-This is boring as forget. I'm not saying "make bronze do something iron doesn't", but at least add different categories of weapons. So you could have like, a Bronze Spear and a Bronze Shortsword. Both of these would be weaker than iron weapons, but they would be different from other bronze weapons.
=For the love of god rename things.
-Like, are you seriously still going to have the same four nations and still have Destself-insertinite and moonwell?