Poll

What cars should I do next?

Exotics (Classic and modern)
Tuners
Muscle cars (Classic and modern)
Family sedans/hatchbacks/pickups/SUVs/etc
Luxury sedans/SUVs/etc
Other (Please specify)

Author Topic: TheTurtorn's vehicle topic - bullrout drag, p.22  (Read 75388 times)

I see no problem with his wheels. They are fine as it is.
agreed.

I love his wheel style

forget you second page! bump

No progress on any vehicle topic lately

No progress on any vehicle topic lately
People are going back to school so that's most likely why.

People are going back to school so that's most likely why.

Maybe if a lot of Americans were home-schooled; these topics wouldn't linger..
NOTE: Some Blocklanders aren't even in America..

Maybe if a lot of Americans were home-schooled; these topics wouldn't linger..
NOTE: Some Blocklanders aren't even in America..
maybe if we had more people working hard in school we could have more mod makers with more mod releases

Oke, sorry for being quiet around here, The Crew 2nd beta started, School started, great-grandmother passed away, etc, so yeah, lots of stuff happened. Also been kinda running low on motivation, I'm not really overwhelmed by homework, just coming back from school tired. Mostly was working on an apple tree for Dren (strawberries were mine too), but since this is a vehicle thread I won't really mention that here.

I also did some changes to OP, removed WIP cars section because I never update it, also moved cars prior to Gunloader to experimental section now that I somewhat decided on my style and stuff. Could've named all new cars "2nd gen", but I think in my situation that'll be stupid.

In the mean time, have some progress on the 250S. Just need to place few SRT badges (Well come up with a name for it first) and make the interior. The dashboard is pretty simple actually so this may be fast.



EDIT: I just realized I hid side mirrors in the picture whoops



Is it possible that you could try more Blockland styled wheels? If you pulled off Blockland styled wheels, your vehicles would be perfect.
You mentioned this 3 times now, I've already said that I want to keep the wheel style as my "special flavour".
And about spinning calipers - I'd rather keep them to make still images more lovey, making them not will make everything much more complicated and I don't really want to spend more time fighting the exporter.
Maybe if a lot of Americans were home-schooled; these topics wouldn't linger..
NOTE: Some Blocklanders aren't even in America..
I'd rather still go to school, no thanks.
NOTE: I'm from Russia, just sayin'
-sniff sniff- I smell initial D
but seriously they look so similar
also plz make a Toyota 2000gt
Oh I dunno maybe because they're the same cars
I'll have to re-model the diadem tho
« Last Edit: September 13, 2014, 04:08:47 AM by TheTurtorn »





Hey, Turtorn, FYI if you can export a steering animation just fine, making still calipers should be a cinch. Use the spring and steering animations to keep the disc inline with the wheels. Spring animations can literally be two keyframes long, and the steering one should match the length of your steering wheel animation. Just sayin'. ;)

Wow, that looks really good. When can we expect the release?

Hey, Turtorn, FYI if you can export a steering animation just fine, making still calipers should be a cinch. Use the spring and steering animations to keep the disc inline with the wheels. Spring animations can literally be two keyframes long, and the steering one should match the length of your steering wheel animation. Just sayin'. ;)
It's not about the fact that I don't know how to, it's that the exporter doesn't want to export it for some reason.

Wow, that looks really good. When can we expect the release?
Thanks! I really hate giving ETAs since I can't predict how'll act in the future, but somewhere from few days to a week or two.



Been slowly working on the car don't worry, at the moment finishing dash board, after that rest of interior, few parts maybe and release. Stay tuned!