You know where we already have setPlayerScale, right? Well, what if you specifically wanted to easily use events to add to the scale of your player?
For an example, you are at the scale x: 1.25, y: 1.25, z: 1.50 and you want to add different numbers to that scale like .5 to each one. So after you activate the event, your new size would be x: 1.75, y: 1.75, z: 2.00
With this, you have different ways of making games and also with an event like this, you could save lines of events.