Author Topic: Diagonal doors? v2  (Read 1659 times)

I like the other one someone made, but it's just too fat.
It covered an area of a 4x4 cube
Can someone make a diagonal door with the dimensions 3x3 please?
Then I'll FINALLY be able to build pantry entries and other things with it.

(pls no plain door)

Can someone please help?
3x3, 6 bricks tall like the others

Don't build your pantry diagonally?

Don't build your pantry diagonally?
kinda this. tbh ive never heard of a tiny diagonal pantry


Then build it differently?

Then build it differently?
what the hell

stop guys

he's politely asking for a modeler to make him one
not some people to tell him to build it differently
he makes replicas of houses

what the hell

stop guys

he's politely asking for a modeler to make him one
not some people to tell him to build it differently
he makes replicas of houses
It's really impractical for Blockland, but I guess you're right. I feel that in Blockland, you should build with the bricks you have and not rely on one specific brick for your build. It's that way with most props: it's just a shortcut and aren't really necessary. Platformer bricks and doors can just be evented. Most regular, non-modeled brick packs are there only for convenience. But if someone wants to make it, I don't have an issue.

-picture snip-
That outlet at the bottom of the picture should also be a brick.
Also, diagonal doors look pretty cool.

Once I'm done with my current brick project (Centered Octagonal Bricks), I'll see what I can do.

This is physically impossible possible, but a bit silly since the door simply wouldn't fit. The collision on the player is and stays a cuboid without rotation on the axis. If the player can walk through a 3x wide brick it's because the collision has that size, but if you are to walk through a diagonal door you are going to use the diagonal of the player as reference.


Having a 3x3 diagonal door can be better substituted by a gap, as it would simply look better.
I can't into English in the image, sorry.
« Last Edit: June 26, 2014, 05:40:24 PM by LeetZero »

lol at first i thought he meant a door that was slanted like a slash mark /
and i was thinking "what how would that even be useful"

This is physically impossible possible, but a bit silly since the door simply wouldn't fit. The collision on the player is and stays a cuboid without rotation on the axis. If the player can walk through a 3x wide brick it's because the collision has that size, but if you are to walk through a diagonal door you are going to use the diagonal of the player as reference.


Having a 3x3 diagonal door can be better substituted by a gap, as it would simply look better.
I can't into English in the image, sorry.
that doesnt look right. Thats a 8x8 layout. Cant divide that into threes.

I feel that in Blockland, you should build with the bricks you have and not rely on one specific brick for your build. It's that way with most props: it's just a shortcut and aren't really necessary. Platformer bricks and doors can just be evented. Most regular, non-modeled brick packs are there only for convenience. But if someone wants to make it, I don't have an issue.
For filler bricks, I agree, but when you start getting into more interactive things like doors and buttons and say "just deal with default", you start to get into the tricky area where you're shunning ease of use and specialisation for tradition or simplicity. Obviously, people do this for more than just bricks; you'll see it all the time for things like server mods and event packs. People are quick to respond with "we can already do this with X, Y, and Z", when the proposed or existing mod will simplify that to having to do only A.

In this case, this is completely new and impossible to reasonably do with what you're given. The vision of the creator should not be compromised if a viable solution can be found to any individual problem that may be encountered from it. You work within the largest scope of parameters possible, and only make compromises when necessary or when it is undeniably most reasonable.

that doesnt look right. Thats a 8x8 layout. Cant divide that into threes.

What does that have to do with it being right or not?
I am not only using 3x3s there, I also used 4x4 for the diagonal door and 4x1 for the default door.