So I made a game idea, and I want you guys to add on to it.
So go wild with any thing you want to add, I'll put it onto the OP if it's a good one. or even a bad one, idk.
so here it is
You and a small group of people are a rogue company of the GOC, you have stolen information of SCPs and their location and have decided to make it the mission of your company to terminate these SCPs.
Your company went rogue when the GOC wouldn't give them any missions. stuff, I don't know how to word this properly, but your company pretty much wants to invade SCP facilities and terminate any anomolous objects.
The company consists of 10 people:
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N/A (I'll let you guys think of their names, standard equipment, and character bios)
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The game will have a "Choose your mission" level selection comparable to Payday, in that some missions will be notably harder and can only be played in heigtened difficulties.
SCP information dossiers that they have stolen:
http://www.scp-wiki.net/scp-2083http://www.scp-wiki.net/scp-1341http://www.scp-wiki.net/scp-230 (Mission to be done with gasmasks)
http://www.scp-wiki.net/scp-346 (Mission to be done in complete stealth)
http://www.scp-wiki.net/scp-805 (Mission to be done with hazmat suits)
http://www.scp-wiki.net/scp-895http://www.scp-wiki.net/scp-339http://www.scp-wiki.net/scp-006-j (Mission to be done with hazmat suits)
http://www.scp-wiki.net/scp-096 (Survival/endurance mission. You can't win.)
Go ahead and think of other SCPs that they can fight, and how it would happen if you want.
They can also find other SCPs during missions to terminate others.
Such as:
http://www.scp-wiki.net/scp-1457http://www.scp-wiki.net/scp-529http://www.scp-wiki.net/scp-999http://www.scp-wiki.net/scp-990Those "Optional" SCPs will give some sort of bonus when/if terminated, and some can't be terminated. Some will even hinder the player's progress in ways.
I don't know, this idea came and flew right past by as I started typing this up.
You guys can go ahead and make ideas or be a grammar national socialist or whatever.