Poll

Fuck it, let this die.

HELL YEAH
1 (25%)
WHY
3 (75%)

Total Members Voted: 4

Author Topic: The Adventures of Yashka Sheriff: Bandit Adventure 2  (Read 45234 times)



You issue a formal apology about accidentally squishing half a dozen people, raising your reputation slightly.



You enter the scientists bunker. A random man near the scientists gives you a quest, and so do the scientists.



Quest 1:Mercenary Trouble:Eliminate the mercenaries at the crashed bus and retrieve the stash



Quest 2:Capture Mission:Take this experimental rifle and capture a Psuedogiant.

Dart rifle added


General Reputation
Isn't he the guy that crashed a chopper?

Inventory:11 molotov roostertails, a TRS-301, UDP Compact, Chaser 13, Viper 5, Vintar BC, Hunting Knife, Sausage x36, Vodka x16, weapon repair kit, lockpick, breaching charge, Dart Rifle

Disguises:Bandit, Civilian, Suit and Tie Civvie, CHAR guard, Nova Prospekt, Gopnik.

Followers(can give orders to):

Combat focused
CHAR Guard
Bandit Dima Polar Explorer
Bandit Neudachnik
Bandit Pokoinik
Bandit Petukh
Bandit Romka Terminator
Bandit Artyom Milkman

Technicians
None

Medics
None

Scientists(because why not?)
None

You've been given two optional quests.

Eliminate the mercenaries first. See if you can position your followers to get good firing angles to start your attack from, and figure out what guns you have so you can distribute them out as necessary.

Eliminate the mercenaries first. See if you can position your followers to get good firing angles to start your attack from, and figure out what guns you have so you can distribute them out as necessary.
Inventory:11 molotov roostertails, a TRS-301, UDP Compact, Chaser 13, Viper 5, Vintar BC, Hunting Knife, Sausage x36, Vodka x16, weapon repair kit, lockpick, breaching charge, Dart Rifle

Disguises:Bandit, Civilian, Suit and Tie Civvie, CHAR guard, Nova Prospekt, Gopnik.

Followers(Gun names are from STALKER. No real names used. You should have noticed this by now, I guess.):
This is the default equipment your followers have. You can give them your inventory items.

CHAR Guard armed with TRS-301


Bandit Dima Polar Explorer armed with TOZ-34


Bandit Neudachnik armed with PB1S


Bandit Pokoinik armed with sawn off double barrel shotgun


Bandit Petukh armed with full-size double barrel


Bandit Romka Terminator armed with Fort-12


Bandit Artyom Milkman armed with Chaser-13

Give each of your followers 2 sausages just in case they could possibly use them, these are professionals we're after.

Give each of your followers 2 sausages just in case they could possibly use them, these are professionals we're after.
Inventory:11 molotov roostertails, a TRS-301, UDP Compact, Chaser 13, Viper 5, Vintar BC, Hunting Knife, Sausage x22, Vodka x16, weapon repair kit, lockpick, breaching charge, Dart Rifle

Disguises:Bandit, Civilian, Suit and Tie Civvie, CHAR guard, Nova Prospekt, Gopnik.

Followers(Gun names are from STALKER. No real names used. You should have noticed this by now, I guess.):
This is the default equipment your followers have. You can give them your inventory items.

CHAR Guard armed with TRS-301 and 2 sausages


Bandit Dima Polar Explorer armed with TOZ-34 and 2 sausages


Bandit Neudachnik armed with PB1S and 2 sausages


Bandit Pokoinik armed with sawn off double barrel shotgun and 2 sausages


Bandit Petukh armed with full-size double barrel and 2 sausages


Bandit Romka Terminator armed with Fort-12 and 2 sausages


Bandit Artyom Milkman armed with Chaser-13 and 2 sausages

Commence attack?


Bandits:8, including you.

Mercenaries: 5 of them, all armed with the TRS-301.


CHAR Guard starts picking off the mercs from a long distance.

CHAR Guard [TRS-301] Mercenary

The Bandit uses the Vintar BC on the mercs, too.

74 damage on Mercenary 2

Dima Polar Explorer opens wire with TOZ-34!

30 damage on Mercenary 2.

Dima Polar Explorer [Shotgunned] Mercenary 2.

Everyone else rushes the mercs.  Neudachnik is shot in the foot by a stray bullet and takes 200% of the damage(Original damage: 30), killing him instantly. Pokoinik recieves a rifle butt to the skull, severely injuring him.


Inventory:11 molotov roostertails, a TRS-301, UDP Compact, Chaser 13, Viper 5, Vintar BC, Hunting Knife, Sausage x22, Vodka x16, weapon repair kit, lockpick, breaching charge, Dart Rifle

Disguises:Bandit, Civilian, Suit and Tie Civvie, CHAR guard, Nova Prospekt, Gopnik.

Followers


CHAR Guard armed with TRS-301 and 2 sausages Sniped 1/2 of the mercs


Bandit Dima Polar Explorer armed with TOZ-34 and 4 sausages Looted sausages from Neudachnik's corpse


Bandit Neudachnik armed with PB1S and 2 sausages
   DEAD


Bandit Pokoinik armed with sawn off double barrel shotgun and no sausages  NEAR DEATH


Bandit Petukh armed with full-size double barrel and no sausages Sausages used up in the attack


Bandit Romka Terminator armed with Fort-12 and 2 sausages GUN JAMMED/BROKEN! Bashed a merc to death with the barrel of the gun and broke it.


Bandit Artyom Milkman armed with Chaser-13 and 1 sausage Beat a merc to death with a sausage

Inside the stash is.....



Whatever the hell this thing is. Its obviously valuable to the guy inside the bunker. Crate series? That will never catch on, who would be dumb enough to profit off of these?

Now how about capturing that Psuedogiant alive?

Go to the hospital first, and see about breaking that lock while Pokoinik recovers.

Fix guns, congratulate men to raise morale, tell joke #4, and aquire a sniper rifle for future use, preferably silenced.

and aquire a sniper rifle for future use, preferably silenced.
We already have a dart gun, and sometimes prisoners are more valuable than dead people. Remember the blockheads?

According to the note on the box, you need to buy a key to unlock it. That is pure BS, so you try smashing the box open.



ITEM GET!



A hat? You probably won't need that, but you keep it anyways...

Item added: Coppers Hard Top

Fix guns, congratulate men to raise morale, tell joke #4, and aquire a sniper rifle for future use, preferably silenced.



We already have a silenced sniper. The Vintar BC is silenced, and it always was(didn't you look at the picture when you shot the guy out of the window?).

There is no hospital, so you drop off Pokoinik at The Bar with a medic. You go to the Local Store and have a technician repair your weaponry, congratulate the men and tell a joke to raise morale, and prepare to capture the psuedogiant with the dart gun.

Inventory:11 molotov roostertails, a TRS-301(rifle), UDP Compact(pistol), Chaser 13(shotgun), Viper 5(submachine gun), Vintar BC(suppressed sniper), Hunting Knife, Sausage x22, Vodka x16, weapon repair kit, lockpick, breaching charge, Dart Rifle, Coppers Hard Top(hat)

Disguises:Bandit, Civilian, Suit and Tie Civvie, CHAR guard, Nova Prospekt, Gopnik.


Followers

CHAR Guard
Dima Polar Explorer
Pokoinik(Hospitalized)
Petukh
Romka Terminator
Artyom Milkman

Capture the pseudogiant with a dart gun?
« Last Edit: August 07, 2014, 11:35:24 AM by tber123 »

Try stocking up on blunt weapons, so if the dart gun doesn't work, we could always knock it out.

Would you look at that? The man himself.



You go to Dave's place to stock up on blunt weaponry. He happily sells you the blunt weapons. You can hear someone being tortured to death down in the basement.



You see a Pseudogiant interrupting a battle between Duty(Wants to destroy the zone, wears red and black.) and Freedom(Anarchist stoner starfishs, wear yellow.)



Upon seeing your group, the Duty member opens fire on you. The Pseudogiant uses this moment to rip him apart. And then it notices you.



The Psuedogiant quickly charges forward and pounds on the ground, knocking everyone down. You open fire with the dart rifle, hitting it multiple times. Nothing happens to it, so you order the men to quickly get up and start bashing it with the blunt weaponry Dave sold you.



One poor bandit is grabbed and tossed away in the blink of an eye.

Artyom Milkman has been mildly injured.



The Psuedogiant quickly swats your group away with one swing on the arm, and retreats. You continue to open fire on it with the dart rifle, but it will take some time before the damn thing finally passes out....

A)Give up

B)Continue chasing it





B, WE DOIN THIS stuff FOR ARTY!


You chase after the psuedogiant. It kills a number of Freedom members along the way. You shoot it in the back with the dart rifle again, finally knocking it out. You carry the Psuedogiant back to the scientist's bunker and collect rewards for eliminating the mercenaries and helping out the ecologists.



Reward:General reputation increase, gas mask


General Reputation
Helicopter Crash Guy that has connections with the Ecologists

Loner/Free Stalker reputation
Another godamn bandit. Put a bullet in his head and get it over with, will you?

Loners/Free Stalkers will tolerate bandits to an extent. Loners will have various different opinions about bandits such as yourself. Some of them shoot to kill outside of the safer zones. Others just don't give a stuff and will happily get drunk together with a bandit, although those types are rare, since bandits tend to.... You know, rob and kill people, whichever one comes first.

Duty reputation
Shoot that roostersucker.

Duty will shoot Bandits on sight. They are doing a favor for everyone else.

Freedom reputation
That troublemaker.

Freedom is neutral to Bandits.

Bandit Reputation
ONE OF US!

Bandits everywhere are friendly to one of their own kind.

Inventory:11 molotov roostertails, a TRS-301(rifle), UDP Compact(pistol), Chaser 13(shotgun), Viper 5(submachine gun), Vintar BC(suppressed sniper), Hunting Knife, Sausage x22, Vodka x16, weapon repair kit, lockpick, breaching charge, Dart Rifle, Coppers Hard Top(hat), Gas Mask

Disguises:Bandit, Civilian, Suit and Tie Civvie, CHAR guard, Nova Prospekt, Gopnik.

Followers

CHAR Guard
Dima Polar Explorer
Pokoinik(Hospitalized) Recovery time: Could take a while
Petukh
Romka Terminator
Artyom Milkman(Hospitalized) Recovery time: A few days

Interesting Locations:
The Bar

Dave's Trade(Farmhouse)

Local Store

Scientist's Bunker

What do we do now? Recruit? Explore? Look for more quests?