generally the standard horror genre relies on jump scares at most out of everything else in which case can become rly repetitive after the 1st 20 or so times
if ur looking 4 a decent challenge, psychological horror might just fit ur expectations
it might seem that just about any game has the ability to give off that sense of disturbing image, which can really only be taken into mind the longer you spend pondering on the subject
like i knew for a fact that loz majoras mask wasnt horrifying at all and made for an enjoyable experience, but the entire idea behind some of the landmarks and the darker theme behind the game might freak some players out
especially since the ambiance and or sfx of some locations were otherwise haunting
it also doesnt help when other peeps come up w/ their own spooky stories about haunted cartridges and whatnot no matter how fake they are yo
the true scare factor might take place when the usual routine of the game is interrupted by something the player has never seen or heard of before, similar to finding a secret room or something along those lines