DayZ: Blockland - Being revised

Author Topic: DayZ: Blockland - Being revised  (Read 36828 times)

You seem really confident about this, and I don't blame you, I felt the same way.

Good luck finding a dedicated scripter though, that's practically impossible. Also: if there's any potential, I'll pass my models down to you.

The build is a bitch too, depending on scale and quality.
I have the script for What Remains done, the problem is that peeps didn't want to build :C

Also what models do you have?
Quite a bit. I have food, medicine, backpacks and melee. I don't know if I still have them all, but here are pictures:






I have more stuff tucked somewhere.

Edit:
I have the script for What Remains done, the problem is that peeps didn't want to build :C
Yeah, the thing with DayB was that we made it really complex and we made game-changing features and tried as hard as possible to restrict Blockland-gameplay bullstuff. We included vaulting (replaced with jumping), sprinting, first person, delayed movements, and a really cool lobby system that let you choose multiple characters.
« Last Edit: July 21, 2014, 11:49:18 PM by Derroith »

Holy crap, that is awesome.

Quite a bit. I have food, medicine, backpacks and melee. I don't know if I still have them all, but here are pictures:
[img wid th=500]http://p3d.in/model_data/snapshot/JHynh[/img]
[img wid th=500]http://i.imgur.com/iH7nbQO.png[/img]
[img wid th=500]http://i.imgur.com/WUHdmJR.png[/img]
[img wid th=500]http://i.imgur.com/g7X9bgC.png[/img]
[img wid th=500]http://i.imgur.com/9EOolZa.png[/img]

I have more stuff tucked somewhere.

Edit:Yeah, the thing with DayB was that we made it really complex and we made game-changing features and tried as hard as possible to restrict Blockland-gameplay bullstuff. We included vaulting (replaced with jumping), sprinting, first person, delayed movements, and a really cool lobby system that let you choose multiple characters.

WOAH, are those scripted?!

Quite a bit. I have food, medicine, backpacks and melee. I don't know if I still have them all, but here are pictures:
-snip-
Das some hot shizzle, hope you still have them all/they haven't corrupted

Das some hot shizzle, hope you still have it/they haven't corrupted
Just looked through and I don't have them; I'd have to contact Phydeoux if I wanted to give them out.

Chances are he might not have them either. They aren't scripted, but I don't think that's much of an issue.

Alright, we've basically got a simple team gathered.


What's the format for applying? I mean, obviously you want ign, blid, and what we are applying for, and our past work, but is there anything else besides that?

IGN:
BLID:
Reason to join:
Position:

Posting it here will result to me not even acknowledging it; PM me if you want to join.

Alt title: unturned: blockland edition

Alt title: unturned: blockland edition
Nah, Unturned isnt just DayZ, its got a Rust feel to it as well as its own aspects.

Looks nice but for such a big project you're going to need 3-5 dedicated scripters that won't bail halfway through

EDIT: whoops, derroith already said it lol
« Last Edit: July 22, 2014, 11:57:45 AM by #Ravencroft »

ive lost count of the dayz attempts

derroiths was the most promising so far

lol this will never be completed

these free-roaming open world projects NEVER get completed