Erinaum sends all Aspian scholars and linguists back, and begins to send more scouts along the trade route. Because of trade of spices from either nation, and incense and perfume from Erinaum and Aspidis, respectively, Erinaum dubs the route "The Spice Road".
Ovrr the course of a century, Erinamese scouts also discover the nations of Seneca, Captica and Lotavik, along with any other NPCs related to either.
Construction of the Spice Road is now 15% complete on the Erinamese end. Due to the war being over and the Edict of United Ezbátu creating much more labor than normal, the project accelerates. The main route is planned, and markers are set up where routes are to be. Along completed portions of the route are milestones, marking the progress of the route. At every 10 miles, there will be a rest stop, with a small inn, a stable, and storage areas located there.
Update: Events No. 3
Lotavik: The prince, overseeing the troops about to invade Tanorul was doing his rounds of inspection on horseback when an arrow flies straight into his chest, leaving him bleeding for a few minutes before dying. The Fydorsmen army take up their shields and block a volley of arrows, and however unprepared, fight valiantly for his cause, and push the front 15 miles into Tanorul. The king has but one male heir, a below average tactician and one who fears the duties of the throne. However, he also has a female heir who is clever, confident, and does not fear the duties of the throne. With his days numbered by old age, he knows he must choose between disgrace by a disgraceful son, or disgrace by appointing his daughter to the throne.
Erinaum: Nothing out of the ordinary here.
Atenisia: Albitonic forces put up a good fight with the Atenisian forces, and manage to greatly weaken the Atenisian defense line, despite being pushed back to the border. Reinforcements are on the way to once again push an offensive. Damages incurred on the Atenisian line: 78%. Damages incurred on the Albitonic line: 67%.
Avalonia: Nothing out of the ordinary here.
Galaumia: Disputes have occurred over grazing land amongst the Council of Elders. No threats of war or violence have occurred, but the situation is nonetheless heating up.
Erste is still on the list for some reason so I am posting it here as some random one-liner that should really not be here but oh well.
Virlinde: The Kingdom of Olis is finding favor with Virlindian politics, and sends Virlinde a gift of mead, and invites Virlindian dignitaries to partake in feasts with the king.
Aspidis: Inner conflicts within Ibene cause a total collapse of the nation. Ibenian civilians fleeing the chaos flee to Aspidis. The population increases by 10,150. Ibene becomes carved up by individual warlords.
Caprica: A wealthy noble land owner in the southern end of Romicia dies, and leaves behind his land to Caprica, about 20% of southwestern Romicia.
Varansk: The economy recovers from any losses from the raids. Grain harvests are up 150%.
Seneca: Harvests become blighted by swarm after swarm of locusts. Harvests down by 40%. Surrounding allies begin to lose interest in the Senecan partnerships.
Calzone: Trappers discover large populations of minks along its many rivers. Its furs are valuable, and so trappers begin to capture them and sell locally and abroad. This creates humongous capital in the forests and promotes settlement of some of the nation's less populated areas.
Hlaohamarr: Nothing out of the ordinary here.