Poll

Are these turrets good ideas? (read reply below doing this poll)

These are all very good ideas.
3 (42.9%)
Most of these are good ideas.
3 (42.9%)
Some are good ideas.
0 (0%)
Most of them are bad ideas.
0 (0%)
They all suck.
1 (14.3%)

Total Members Voted: 0

Voting closed: February 06, 2008, 07:37:11 PM

Author Topic: Turrets. Auto, Non Auto, and Misc Turrets  (Read 3003 times)

Turrets. Auto, Non Auto, and Misc Turrets


I was wondering if somebody can make a build pad (much like veical pad) that you can wrench and get a choise of different turrets some you might be able to get in and others are auto. When the turret is destroyed you will have to eather wrench it again or check a tab that makes it respon when detroyed.
*With all laser turrets you get burned under the laser.

TURRET TYPES


Auto Turrets


laser turret: Instet kill but a long re charge time. long rage suberb accuresy. Used as anti veical turret. lazer last for about 3 seconds

Rocket turret: Shoot a volley of rockets that has medium accurecy. Volley is 8 rockets. long range.

Gun turret: A regular turret that shoots regular gun shots.Great accuresy mediam range.

Impulse turret: A turret that shoots a impluse that shoots you back.bad accurecy short range.

Tazer turret: A turret that shoots a tazer shoot.Good accurecy medium range

Homing rocket turret: A rocket that shoots rockets that homing rocket. Medium range suberb accurecy.can be used for an anti air turret

A.A.T: Anti Aircraft Turret. This turret will shoot out fast moving ,slight homing missles. Long range Great accurecy. For anti aircraft purposes.


Player Controlled Turrets


Gun turretThe same thing as the auto turret type but you control it.

Beam turretA turret that shoots out a beam that can last for 5 seconds. you need to be under the beam for 3 seconeds to die. (you get burned under the beam) recharge 3 seconeds. hold mouse to shoot  beam.

Three volleyed missle launcher: A turret that would shoot a volley of three rockets. charge time three seconeds for every three rockets shot.

Super Laser Turret: This turret a turret that is a freaklish strong laser turret. one shot kill every thing vicals, people every thing. recharge time 6 seconeds. A slow turning turret . The beam will last for 2 seconeds.


Misc Turrets


Catapult: This is not really a turret at all. It shoots you with one click at the place where the crosshair is.

Disarm Turret  : I really don't get reason of this turret but what ever. This turret is an super admin only turret that when you shoot a subject (any one except for any super admin) they lose all of there wepons and items they have in there tools. I was wondering if you can use a tazer affect for it.

Shrink/Grow big Turret: This turret shrinks or makes you big when it shoots you. Only super admins can use it.

_________________________________________________________________________________
So that all that i could think of now i might add some on later. If any one could think of other turret, tell me what it does, if it's Auto, Non Auto, or Misc. if i think its good i might add it to the list. So plz can any one make this turret pack. bye says Sgt. Spider (me)
« Last Edit: December 18, 2007, 07:37:11 PM by Spiderobot »

I think these'll all be possible with v9's event system.

My own Wrench Events system can do most of these.

I was thinking that they could make the turret actually turn and look like a real turret, turn move up and down. I think it would not look good looking like a brick that shoot things.

* space guy your wrench events are very good but is it possible to save them.

You can't save them, so I get discouraged when making huge event things such as my Teleporter HUB.

You mean vehicle type turrets?

I wanted something like that too, except that you could have them on battleship and spaceship vehicles and stuff.
Semi-AI turrets would allow for huge space fights without necessarily needing a big team of guys manning all the turrets on big ships, but people could still man them if they feel they can do a better job then the AI.

but people could still man them if they feel they can do a better job then the AI.

Which is a lot of the time, minus noobs lol.

A rocket that shoots rockets that homing rocket.

Overall you have horrible grammar but that actually made me lol.

Dude i don't really care about my grammar and my spelling right now, i just wanted to get my idea around.

ArE YoU STiLl ThErE?

NApTiME

You can't save them, so I get discouraged when making huge event things such as my Teleporter HUB.
Quote
* space guy your wrench events are very good but is it possible to save them.
You can now.

You can't save them, so I get discouraged when making huge event things such as my Teleporter HUB.
Quote
* space guy your wrench events are very good but is it possible to save them.
You can now.
i dont think thats what he meant.
i think he meant you can save the thing the brick does and transfer it to another. for an easy way to make a artillery rocket.

Use the Lock button on the GUI.