Poll

Actions going forward.

Continue going forward at current pace.
1 (7.7%)
Change timescale.
1 (7.7%)
Jump ahead in time.
2 (15.4%)
Do some event.
4 (30.8%)
Abort thread.
5 (38.5%)

Total Members Voted: 13

Author Topic: Anagaea II – A New Age of Empires [1117 AD]  (Read 130772 times)

concrete didn't exist I'm pretty sure

trade accepted anyways
uhm yes it did

Lol inquisition already?

Erinamese and Bēlänese dignitaries accept the offer to travel to Avalonia.

The ZTB announces that Romicia will be selling away all its seats at 40% MTP.  Ajakistan will be selling 1 seat at 60% MTP.  Tasmesova will be selling its seat at 30% MTP.

Albiton buys Tasmesova's seat and Ajakistan's seat.  Albiton also forces buyout of 3 Ezbatan seats.

Ezbatan seat prices rise 40%

The current MTP is 10kg<x<140kg.

wtf i wanted some seats

albiton gib

Bro there are still 3 seats for sale.

*buy*

Atenisia continues to spread south-west around Sweison. Atenisia continues to solidify its hold on the island.

Caprican generals request permission to stations troops at Romicia's capital

Also scout reports? Where they successful or not?

Also scout reports? Where they successful or not?
I'm so sorry.  This seems like so long ago.  I don't remember when this was.  Can you quote it?

Caprican generals request permission to stations troops at Romicia's capital
They say sure, but also wish that troops would be sent to deal with the oncoming army.

I'm so sorry.  This seems like so long ago.  I don't remember when this was.  Can you quote it?
They say sure, but also wish that troops would be sent to deal with the oncoming army.
Hundreds of scouts are sent to report on Ajakistan positions and numbers. While it may be too late to save Romician, supplies and weapons are sent to support their war effort anyways. The eastern cowards will receive nothing, and traders are discouraged from conducting trade there.

New, more specialized units are being trained for warfare.

I updated some numbers, are they okay? Also I'm really sorry for being so inactive, It's really hard to type stuff on my small phone screen.
Caprican generals inform Romican that troops are mustering. A letter is sent to Ajakistan informing them of our intention to (finally) defend our ally
« Last Edit: November 02, 2014, 02:06:50 AM by Frontrox »

Your number upgrades are acceptable, I'd say even a bit low-margin.

Also Caprican scouts return with much intelligence.  The head of this investigation venture, however, recommends that Caprica also cooperate with Romician intelligence networks.

Avalonia places a standing order to its representatives in Zesisoter to immediately buy any seats that come up for sale in future, regardless of who's selling.  Avalonian ships sail North and for the first time pass what used to be Aspidis, carrying orders to establish a settlement somewhere that has a good natural harbor and the locals seem open to having new neighbors, with the added stipulation that it's closer to Zesisoter by land than the distance by land to Zesisoter now.  A settlement is built and land is bought from natives who speak a somewhat difficult language but after a bit of learning on the part of Avalonians are willing to go along with it; the new colony is made up of a smallish settlement here.  If the sea routes remain open, it will allow increased trade in Zesisoter.  The 'Northern Colony' by Ezbatu is finally given a real name: Siberland, and a representative on the Council - to keep an odd number of seats, a military leader is added as well.

Meanwhile, Avalonian merchants traveling to Zesisoter avoid passing through any active warzones, and continue to sell arms to Romicia and nothing to Ajakstan.

Troops continue to build up in Siberland.

Hooting heck it's gonna be a rough winter.  Two days into November and there's snow.
« Last Edit: November 02, 2014, 10:43:09 AM by Plethora »

Your number upgrades are acceptable, I'd say even a bit low-margin.

Also Caprican scouts return with much intelligence.  The head of this investigation venture, however, recommends that Caprica also cooperate with Romician intelligence networks.
Yeah I'll bump those up since it was two pages ago that I did that. I gotta write up some new troops anyways.

Caprican scouts and spies are encouraged to pass on and learn intelligence from Romician scouts and spies.

Soldier numbers are increased, 3000 royal guards men trained in city defense are sent to the Romican capitol to help coordinate and defend other towns.

Espovon works on better defensive infrastructure.

The scholars of Ru'sh Naal finish their first map of the great river and it's surrounding nations.


With their expanded knowledge of the seas, the people of Ru'sh Kai form a rudamentary navy utilizing sea faring warriors from the Mahowaeae tribe.

Work begins on the first aqueduct to transport an even greater amount of water towards the capital to further increase civic well being.

Rustuffe merchants reach Burellis and begin selling their wears.

The Mandate of Bao is written by Uathinata Bao, containing valuable and insightful information onto the way one should live peacefully with and for others. In it are principles described for how to acquire knowledge, how to solve issues of ownership, and many other ideals for day to day life told through the story of the life of the great Teijin Bao.
While official copies of the text are not yet wide spread, many facilities begin open recitals from the book for the public's benefit.


Do you know where you live?!
Climate Maps!
Cause swat is gone here are links to the climate maps so you all dont have to wait:

Climate

Climate with Heightmap/ No Guide

Water/Heat Map
« Last Edit: November 03, 2014, 07:23:26 PM by Ladios »

Guys, SWAT's gone on a hiatus and left me in charge.
I'm really sorry to put you through this, but I need to just be away from BLF for a week I place you in charge of Anagaea II for a while.  If you want me to update the OP, I can, but if you could place a stasis on Ezbátu, and take charge, that would be great.

Thank you.
You all just let me know if I screw up too badly.  No tech limit this time around, I promise.
There were no REs this Saturday, so expect them soon.


Random Events No. 14

Lotavik:  Nothing out of the ordinary here.

Ezbátu:  Stasis Status.

Atenisia:  Due to increasing pressure from its lower classes, the leader of Marivus accepts the Cassian faith within the nation, ending the revolution.  The upper classes are extremely displeased with this, and threaten to reignite the war unless their own beliefs are honored.  To keep everyone happy, Marivus opts out of joining the Holy Order and instead will simply allow free worship but stay close to its Cassian brother nations, starting by sending gifts and representatives to Atensia and Dirvash to facilitate trade.  Some radical nobles flee to Avalonia, leaving the nation pro-Cassian and almost wholly stable and moderate.  (NPC:  90%)

Avalonia:  Large numbers of Avalonian armed forces are able to make it to Siderland without incident, and scout reports indicate good things.  (MIL:  60%)

Galaumia:  Nothing out of the ordinary here.

Caprica:  After its leader is killed in a freak hunting accident, vast numbers of Free East Capricans decide to reunite with their brothers to the West.  All but the farthest regions of Free East Caprica unify under Caprican rule.  (NPC: 90%)

Hlaohamarr:  Rich refugees from Saobar flee to Hlaohamarr, bringing their money with them and boosting the Hlaoman economy.  (ECN:  70%)

Auria:  Many former nomads from Sordelands return to their ancestral homelands, taking their wives and children with them.  Many ethnic Aurians leave with them.  (POP:  20%)

Espovon:  There are some in Espovon's northern region who fear that the tensions that have existed between Avalonia and the Holy Order will spill into their lands, as ethnic Avalonians farm there and Atensians are colonizing up North.  As a result, local leaders put pressure on national leadership to push out both Avalonians and Atensians.  (POL:  40%)

Rēsugurētā:  As the nation continues to recover from the plague and famine, clan leaders become more and more loyal and united under the Shogun, who is able to resolve the issue with the foolish clan that made bad promises.  (POL: 70%)

Ru'sh Naal:  Following well funded policy and general peace and prosperity, peoples from neighboring tribes immigrate and adopt the teachings of Bao.  This, coupled with a solid food surplus has caused a massive surge in the population.  So many people congregate in one place in the East that a once small fishing village becomes a bustling city and population center.  (POP: 100%  DOUBLE: 150%)
« Last Edit: November 03, 2014, 09:02:09 PM by Plethora »

In order to represent the recent influx of citizens, the Ru'sh Naal national parliament holds it's first open public election in which all citizens are encouraged to Get out there and vote! Its election day irl people, make your voice heard, head to the polls :D