Author Topic: New spray FX?  (Read 3250 times)

Is it possible to create new spray FX (chrome, pearl, blink) along with the defaults? if so, what would you want to see made?
/discuss

Yes it is possible, and I'd like to see nothing else added.

A transparent FX paint can that can set the alpha value of a brick to 0.75, 0.5 or 0.25

Forget lacking or having too much transparent paints, now ANY color can be transparent

A transparent FX paint can that can set the alpha value of a brick to 0.75, 0.5 or 0.25

Forget lacking or having too much transparent paints, now ANY color can be transparent
THAT would be useful.
Yes it is possible, and I'd like to see nothing else added.
Party pooper.

I'd like to see another four shape FXs:

  • Bob:  The brick floats up and down slightly with an amplitude of about 1.5 plate heights in an oscillating sine-like pattern.  Or maybe in an amount proportional to the height of the brick.
  • SpinCW:  The brick spins slowly clockwise.
  • SpinCCW:  The brick spins slowly counter-clockwise.
  • Pulse:  The brick expands and shrinks in an oscillating sine-like pattern.
« Last Edit: October 20, 2014, 02:04:55 AM by SWAT One »

I'd like to see add-on support for FX cans

I'd like to see another four shape FXs:
  • SpinCW:  The brick spins slowly clockwise.
  • SpinCCW:  The brick spins slowly counter-clockwise.

I don't think these two would be possible, think about the collision n stuff.[/list]

No.  For all of those examples, collision would be preserved.  Like in undulo the collision doesn't change.  It would only manipulate the model.

I'd like to see another four shape FXs:

  • Bob:  The brick floats up and down slightly with an amplitude of about 1.5 plate heights in an oscillating sine-like pattern.  Or maybe in an amount proportional to the height of the brick.
  • SpinCW:  The brick spins slowly clockwise.
  • SpinCCW:  The brick spins slowly counter-clockwise.
  • Pulse:  The brick expands and shrinks in an oscillating sine-like pattern.
Agreed, but Bob is pretty much just WaterFX.

The pulse and spin sounds incredibly neat actually. :)

Agreed, but Bob is pretty much just WaterFX.
No.  The water has a wave-like distortion on the upper surface (and bottom surface?).  This would have no distortion or "bending" of the shape.  Just simple oscillating movement up and down.

None of these would be possible for an add-on to implement.

A transparent FX paint can that can set the alpha value of a brick to 0.75, 0.5 or 0.25

Forget lacking or having too much transparent paints, now ANY color can be transparent
THISS!!! And it can work like undulo, where it has it's own "non-transparent" spray

  • Bob:  The brick floats up and down slightly with an amplitude of about 1.5 plate heights in an oscillating sine-like pattern.  Or maybe in an amount proportional to the height of the brick.

Perfect for bobbing boats in water.
I'd love to see that.

THISS!!! And it can work like undulo, where it has it's own "non-transparent" spray

..Or it could use the default "stable" paint to not waste space.

Id also like to see a darken/lighted FX to triple colorset output.